B5 ACTA V B5 Television

I agree that the game is generally balanced as the show was. most ships/fleets perform pretty much as well as their on screen counterparts. The main difference is that in the show some fleets use a war priority ship as their standard ship of the line (minbari warcruisers) while others use mainly raid or battle (earth) or even patrol (drazi). The scenario system tries to show battles that are equal even though the ships fighting them aren't and so usually one side outnumbers the other. For instance, a typical EA vs Minbari engagement might be say raid PL. EA will field
omega
2 Hyperion
nova
The Minbari may field
War Cruiser
2 Torotha's
While this is balanced in game terms (and the ships perform pretty much as they did in the show) themindset of the races forces is very different. The minbari are essentially a typical ship with a light escort on a routine patrol. EA on the other hand are using what is a small fleet to them using one of the new state of the art omegas with a strong supporting force of main combat ships. While equal in game terms this is clearly a major operation for EA ambushing a routine Minbari patrol. In the show the main advantage of some races (Minbari, Vorlons etc) is not just that their ships are so much better but they have many more of them. A narn G'Quan and Minbari Warcruiser made short work of a shadow vessel. The difference is that this was the best ships in the younger races fleet tag teaming a pretty average Shadow ship. Even at Armaggedon and War priority the shadows routinely fielded swarms of them to attack civillian targets let alone military ones. It took Sheridan working a small miracle getting enough ships to engage a routing raiding force for the shadows.
 
Balance is for girlie men. You play a fleet because you have an affinity for it. It is the same in all of the miniature games I play. You love something, you play it. It may not be as good as the rest but it's yours. Imagine, trying to balance Vorlons and Dilgar or early EA.
 
Sure, there'll also be plenty of battles in which one side completely outclasses and/or outnumbers the other, but they wouldn't be anywhere near as interesting to play without specialist victory conditions. As such, ACTA doesn't waste anywhere near as much time trying to run them.

Actually, it does. But it also balances the victory conditions.

Look in the Rulebook at the scenarios Battle of the Line and The Long Twilight Struggle.

These scenarios are representative of the two fleets involved because it shows a roughly equal 'force' (a half-dozen of the race's primary capital ship units) being sent against one another, but there is such a disparity in their relative power that victory is merely a matter of survival for the weaker side.
 
locarno24 said:
Sure, there'll also be plenty of battles in which one side completely outclasses and/or outnumbers the other, but they wouldn't be anywhere near as interesting to play without specialist victory conditions. As such, ACTA doesn't waste anywhere near as much time trying to run them.

Actually, it does. But it also balances the victory conditions.

Look in the Rulebook at the scenarios Battle of the Line and The Long Twilight Struggle.

These scenarios are representative of the two fleets involved because it shows a roughly equal 'force' (a half-dozen of the race's primary capital ship units) being sent against one another, but there is such a disparity in their relative power that victory is merely a matter of survival for the weaker side.
You've just confirmed what I said in the block of text you quoted. Thanks 8)
 
Fleets superiority in terms of technology is kept true by the level of the ship that is really the 'average'

To use the Minbari vs EA area:

The ships are assigned PLs according to their actual effectiveness so that two fleets of the same points should be about equal but if you look at the fluff, the standard ship of the line for the Minbari is the Sharlin (war level), the standard ship for the EA is the Hyperion (raid level). In a HISTORICAL scenario youd be playing with one hyperion vs 1 or even more sharlins. but this is going to end only one way! If you want a fair fight you play by equaling up the points values and take 4 Hyperions up against that Sharlin.

Now personally I dont actually think the Minbari are broken at all, Im not a big fan of how stealth works but its still fair.

As for the Shadows and Vorlons, well personally I think they should be in the same category as the Ancients and Technomages etc, ie they SHOULD be disgustingly powerful but not really designed for tourney play etc. But the trouble is its far too late to make that change now people have already bought fleets for them and so on :(
 
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