Awful Green Things

Guardnacho

Mongoose
Anyone remember the Thom Wham/Steve Jackson game. After years, I played it this weekend at a con, and now I want to bring all that fun to my Traveller group. Now I am looking for weapon types random effects. Here is what I have:

Types
unarmed/Melee weapons
slug throwers
lasers
Plasma
electricity
Flame
cold

Random Effects
No damage/effect
half damage
regular damage
2x Damage
Fragments = to effect
Fragment = Damage
Grow
Shrink
Turns Red (green things attack anything not green)

Any Suggestions
 
I don't remember "Turns Red" being in my copy but I do remember that there was an optional rule allowing to Comm beamer to be tried twice, at different frequencies if the crew didn't like the first result. I also remember the electric fence being a complete pain as it seemed to take ages to set up.

You might also like to look at thseSalute 2009 Pictures (you have to scroll down quite a bit to 354: Scimitar Wargames Group).

Chris D-W
 
The Turns red is my creation. I was thinking as a help if the PCs get killed off to quick. The Green Things (TGT) attack anything not green. I'm also thinking The Red Things (TRT) might have other weapon results.

The 3D Znutar looks so much better to play with than the permanently creased map I used.
 
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