Apologies to the Narn - T'Rakk

hiffano said:
indeed, the only change is loosing SM and becoming 2/45. same manuvreability as a Thentus, same speed as a Ka'Toc, less potent main weapons than either, more dice but less effect on secondaries it just has more damage points

And we all know from the T'Loth how great having crew and damage but no firepower is don't we? :lol:

Looks like we're sticking with Ka'Toc/Ka'Tan/Sho'kar fleets with the occasional G'Karith for fighter clearance.
 
I don't know, the ability to soak a lot of damage does have it's benefits, as does a highly manoeuverable hull. I think a few might start making appearances here and there.
 
it's no more maneuvreable than a thentus, in fact being faster it is less maneuvreable, and personally, I would rather have the beams of the Ka'Tocs and thtus than 10 dmg....
 
This one truely is a typo (in the original article) as in all of the 2nd ed playtest material it has (and always has had) 2/45 turns.
 
Triggy said:
This one truely is a typo (in the original article) as in all of the 2nd ed playtest material it has (and always has had) 2/45 turns.

yeah but the Drakh ship hadn't got anti-fighter on its aft lasers in playtest :P
 
emperorpenguin said:
Triggy said:
This one truely is a typo (in the original article) as in all of the 2nd ed playtest material it has (and always has had) 2/45 turns.

yeah but the Drakh ship hadn't got anti-fighter on its aft lasers in playtest :P
Of course, this doesn't mean it wasn't a typo, it just means they haven't decided to change it (sort of the opposite to Chaos Obliterators if you know what happened with them in 40K).

Edit - Oooooh 1000 posts!

Yay!
 
It'll make a great blockade runner with its speed and maneuverbility and ability to soak up that little extra damage. I could have used one the other night.

Skipper
 
Triggy said:
Of course, this doesn't mean it wasn't a typo, it just means they haven't decided to change it (sort of the opposite to Chaos Obliterators if you know what happened with them in 40K).!


What was that? :?
 
They came out with Toughness 5 which most people eventually realised overpowered them as they couldn't die in one shot to the big guns (strength has to be double the toughness to do this). GW refused to change this for over a year claiming there was no problem. Then suddenly they declared that they were Toughness 4(5) which means they could now be killed in one shot by Strength 8+ weapons (but otherwise counted as Toughness 5) and further claimed that it was a typo they were correcting!

Anyway....
 
Just for reference purposes, here are the stats for the T'Rakk which Morgoth submitted to Mongoose for S+P many months ago.

Speed: 10 Damage: 26/6 Craft: Shuttle
Turn: 2/45 Crew: 30/7 Special Rules: None
Hull: 5 Troops: 4 In Service: 2212
heavy plasma cannon 12" B 4 AP double damage
Light Pulse Cannon 8" F 6
Light Pulse Cannon 8" A 6
Light Pulse Cannon 8" P 6
Light Pulse Cannon 8" S 6

Fairly similar. . . . Morg was told they didn't want ours, they would do their own... several weeks or so after telling us they would consider it. . . hhmmmmm
 
same speed and turns, 2 more damage, 7 more crew, no shuttle, 1 less troop, the ISD is marginally different. main gun is same type, but has one less dice, but 5" more range. Scondaries have different name but same range, but then have the weak trait, same dice to fore and aft, but +4 dice to each side.
 
hiffano said:
same speed and turns, 2 more damage, 7 more crew, no shuttle, 1 less troop, the ISD is marginally different. main gun is same type, but has one less dice, but 5" more range. Scondaries have different name but same range, but then have the weak trait, same dice to fore and aft, but +4 dice to each side.

"Mongoose are listening to our players" :lol:
 
We playtesters had already seen this T'Rakk before then Hiff, I'm just amazed it took so long to get to S&P

Don't worry they didn't rip off your design!
 
Triggy said:
They came out with Toughness 5 which most people eventually realised overpowered them as they couldn't die in one shot to the big guns (strength has to be double the toughness to do this). GW refused to change this for over a year claiming there was no problem. Then suddenly they declared that they were Toughness 4(5) which means they could now be killed in one shot by Strength 8+ weapons (but otherwise counted as Toughness 5) and further claimed that it was a typo they were correcting!

Anyway....

Ah now I remember!

The Chaos codex was FULL of errors, made SFOS look error free (almost!)
 
Thing is EP when Morg first contacted S+P they were all yeah sure, send us a model pick, then after I did a model, they did a complete about turn, very annoying, and it did look very suspsicious. it is pretty amazing how close the stats are really. Suppose it means we had very similar ideas :-)
 
hiffano said:
Thing is EP when Morg first contacted S+P they were all yeah sure, send us a model pick, then after I did a model, they did a complete about turn, very annoying, and it did look very suspsicious. it is pretty amazing how close the stats are really. Suppose it means we had very similar ideas :-)

Well it is half a T'Loth so the idea was always to use half a T'Loth's weapons as much as possible

I'll look back in my e mail and check the date we first saw it
 
nah, no need for that. although i should charge mongoose for making me buy a T'loth when they already had their own plans, grrrr
 
I was just gutted that they didn't post the T'Norr as well... the heavier armed, armoured but slower raid level variant..... oh well..and no reason why they didn't either :(
 
Back
Top