Anyone got SLAINE YET?

open days etc are good for picking stuff up so you dont pay postage,in the 1st edition the tribe books were separate so their inclusion is great on the pockect as is including the information from the gazetter so you really have 5 books in one which is value for money :D

a epic adventure is coming as is more support in signs and sometime a cults book so support is their

also support comes in the form of 2000AD itself and recomend the books of invasions as must buys to play the game.

also about money I need the core RQ book and monsters(also maybe monsters 2 when out)and I then can just add the worlds I whant like pirates,elric,hawkmoon and slaine etc compared to havng to buy the kit you use to have to buy to run D&D for example thats a bargin :D

slaine is celtic roleplaying their is no one even close I have tryed the rest from homebrew,gurps,every small press I could get my hands on and slaine is it.and it has been my number one system for now many years as it was a filler till 1st edition conan which worked too well.it also is well supported on the 2000AD forum on this board (the insult thread is a must and a great destresser)as well as slaine yahoo 8)
 
My reaction was totally differant. The game left me wanting to run a campaign with it. Not having access to the comics until recently, I was looking to use the book for a semi historical celtic history/fantasy game. After reading the book I want to run it as is. I don't mind the overview of the Gods and Goddesses. Being familiar with Celtic mythology it leaves me room to make up what I want and there is a cults book in the works for those that want to wait. Having a lot of experience with RQ(BRP and MRQ) making up what I want is not a problem. Overall I thought the RQ version is better than the D20 version. There is more in there to run with setting wise rather than spread out over differant books.
My only complaints,so far, with the game are minor. Black and white instead of color and the use of metrics instead of Imperical measurement(several distances are in kilometers instead of miles). That was a little jarring for something supossing to present an ancient/mythological time.
 
It's got some interesting bits in it, ideas and rules I will be borrowing for a Conan style RQ. Overall the setting didn't do all that much for me, a times it was a little confusing. I almost feel like I'm not getting the Slaine big picture because I'm unfamilar with the Comics. :?
 
I was a Slaine fan from the start but I lost touch after I stopped buying 2000AD which was some time after the Time Warrior story when things really got weird.

I know a little about the Celts – enough to be very wary of anything using the name – and if you try to reconcile the game with history you will just get very, very cross. Ignore reality and dive in.

I bought it this afternoon. So far I have done no more than skim through it but already I have a few impressions.

Price. £25. Ooch, a bit on the pricy side – I was dithering between buying it and Scion Demigod which is about the same size and also a hardback and a good bit cheaper.

Art. I do not particularly care for it. Why not use art from the comic? Unless it is art from the later stories I missed, I was reading one of the nemesis compilations yesterday and some of the later artwork is terrible. Of course one does not buy an RPG book for the art or on one would have every bought a GURPS book [1].

Background. It looks pretty comprehensive. Some nice touches. Pillaging the myths about the Celts as well as the Celtic myths.

Bestiary. Some odd things there, were these from the later stories?

System. Cannot comment, I skipped this bit. Runequest is probably a better match than D20 though.

Could I recommend it? Yes, if you liked the stores buy it. Otherwise I am not sure. I think something more historical would be better but it all depends where you are coming from.


Notes
1. Except GURPS Pirates and Ice Age as they had art by Donna Barr.
 
Who is the author of the Slaine RQ book?

Mongoose website lists Aaron Dembski-Bowden, but i am not sure if this is still true...
 
Most of it is Ian Sturrock, who wrote the original D20 stuff, much of which is reused here.

The rest is me - I am down as the 'developer' in the credits since this more or less covers what I did. I took an existing game for another system and then changed it to fit RuneQuest.
 
can't wait to get it for some pre-historical fantasy RP'ing :D

read the mills & bisley story (part 1) in an issue of heavy metal years ago, then was able to get the other 2 parts in fleetway editions for the rest of the story. haven't read any other stuff, tho.

once there is $ in my gaming budget again, it will be mine. . . .
 
klingsor said:
I was a Slaine fan from the start but I lost touch after I stopped buying 2000AD which was some time after the Time Warrior story when things really got weird.

Time Killer or Warrior Beyond Time?

klingsor said:
Art. I do not particularly care for it. Why not use art from the comic? Unless it is art from the later stories I missed, I was reading one of the nemesis compilations yesterday and some of the later artwork is terrible. Of course one does not buy an RPG book for the art or on one would have every bought a GURPS book [1].

The artwork is all CLint Langley who recently did the mega epic for Slaine "Books of Invasion". Clint Langley's Books of Invasion, like McMahon's Sky Chariots, Fabry's Slaine the King and Bisley's Horned God before it, really pushed the boundaries of quality for what to expect from Slaine. As such, it is an astute artwork choice to capture the current fandom fo the game.

The d20 version has more early artwork, though Bisley got the shaft then too, probably because his stuff wouldn't transfer well to B&W.

On saying that I would have loved to see a little Fabry and Bisley in RQ Slaine.

klingsor said:
Bestiary. Some odd things there, were these from the later stories?

I am guessing yes. Horned God and Books of Invasion has really changed Slaine.

klingsor said:
System. Cannot comment, I skipped this bit. Runequest is probably a better match than D20 though.

The d20 version is excellent IMO. I think RQ will excel in a different way to the d20 version. I personally felt the structures in d20 Slaine made it easier to play as a setting, but RQ will have far more freedom which will be nice.
 
Thanks, a lot of small mysteries have been cleared up there.
The last Slaine I remember reading was when he came home to his tribe and became king, I know after that there was some more time travel and other weird bits but that is about all.
 
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