katadder said:actually AP TL works out at exactly the same number of hits as SAP if you use the same number of dice.
Ripple said:6 hits vs 9 hits is a negligible difference? Somewhere between a 25% and 30% bonus in hits is not negligible, if for no other reason than the giant boost in crit chances.
Basic maths.katadder said:how is 0.5555 11% better than 0.5? i would have thought 5% better.
JayRaider said:Its big, its green, its Brakiri.
Enuff said.
Zoot Zoot ! :lol: :lol:
I bring up the playtester thing because as a playtester, you are supposed to be an expert at balancing ships. If you are allowing some to be 12.5% better than others, I think you should really start over! Otherwise there will be a lot of "Sagittarius" in 2e.katadder said:and why do you have to bring up the playtester thing yet again? jealous? or not got a clue? or just generally an infant??
hiffano said:Both of you stop it! jesus, it's like being back at school!
Does that mean that the Drakh Fast Destroyer may now have a viable use? If opposing ships of this nature it has the speed, maneuverability and weapon range to make oblique approaches to the area denial ships and turn away before violating the "no fly zone".CZuschlag said:The Drakh Cruiser is perfect for this task, running a retrograde in the early stage of the battle and using its rear Neutron Cannon, on CAF, gives about appx. 1.33 crits/turn, so after 2 turns, you've probably slowed it down to have a horrid time getting to you to even use what weaponry it has.