Any computer assistance for this game yet?

Blustar

Mongoose
I know GURPS 4ed has Character Assistance and D&D 4th ed. has it's suite of campaign software. It seems to me that MgT can really use something to help with Starship Construction and the like.


Anything out there?
 
Blustar said:
I know GURPS 4ed has Character Assistance and D&D 4th ed. has it's suite of campaign software. It seems to me that MgT can really use something to help with Starship Construction and the like.


Anything out there?

not sure if anyone has done the obligatory spreadsheet for MGT ship construction yet
 
The Chef said:
i dont think they "need" to do anything...

i'm quite happy with some a4 and a pencil

Chef
Well, I'm beginning to be buried underneath all the bits of paper that a campaign in progress goes through. And, with my notes for Project Steel having reached a state of "out of control", I'm going to try using a word processor (OpenOffice Write) on a netbook (initially Windows XP, will be shifted to Ubuntu Linux). I did something like this years ago with a Psion Series 3c PDA. I have to keep weight of books down because I travel on public transport and there is only so much stuff you can carry to a game. The Central Supplies Catalogue is something I'll be carrying to every session.
 
Computer assistance for Traveller has always been somewhat hit-or-miss; there's never really been a sustained formal effort to provide a suite of programs for managing Traveller.

There have been individual efforts made for specific aspects of the various editions of the game; it's entirely possible that something from a previous version may work adequately to do the major grunt work for you now, and leave you with just some simple 'tweaking'. To that end, I'll point you at the Traveller Software pages at Freelance Traveller; look in the Computer Connection in the Information Center.

And if anyone DOES do a computer assist for Mongoose's edition of Traveller, let me know, so I can add it to the listings!
 
dreamingbadger said:
not sure if anyone has done the obligatory spreadsheet for MGT ship construction yet

Why? there really hasn't been a system presented that needs a dedicated spread sheet.
 
Infojunky said:
dreamingbadger said:
not sure if anyone has done the obligatory spreadsheet for MGT ship construction yet

Why? there really hasn't been a system presented that needs a dedicated spread sheet.

Why am I not sure? :) Why isn't there one? I know there are systems specifc versions for GURPS and CT High Guard.
 
dreamingbadger said:
Infojunky said:
dreamingbadger said:
not sure if anyone has done the obligatory spreadsheet for MGT ship construction yet

Why? there really hasn't been a system presented that needs a dedicated spread sheet.

Why am I not sure? :) Why isn't there one? I know there are systems specifc versions for GURPS and CT High Guard.

Yes. but MT, TNE, T4 and Gurps all have much more involved ship construction, while MgT is on par with CT Book2 at it's best for complexity.
 
FreeTrav said:
And if anyone DOES do a computer assist for Mongoose's edition of Traveller, let me know, so I can add it to the listings!
I don't know if it qualifies, as it is only a spreadsheet not a program, but check out over here:
http://www.mongoosepublishing.com/phpBB2/viewtopic.php?t=37373&start=0
I don't know how it compares to the fractal map generator I noticed in your list, I'll try it later, but the added value of my map generator should be the possibility to generate details of a world using a known UWP, and MGT rules.
 
I suppose one of the problems of producing a spreadsheet (from Mongoose's point of view) is that it negates the need to buy the books for the ship building rules. I don't think that's a deal breaker, though, because there are other things in The Main Book and High Guard beside ship building. I guess it needs some working out, but I'm sure it could be done. Maybe a saleable piece of software, more than a basic spreadsheet?
 
It all goes back to Mongoose's golden rule: Play Nice

If you are offering something for FREE, you might be OK. But I am not a lawyer.

If you want to SELL it, you need to contact Mongoose directly and get a special license, since the OGL rules specifically exclude software.

Several people have posted spreadsheets for various things here and Matt seems OK with it. Again, as long as it is free you are probably OK.
 
Rikki Tikki Traveller said:
since the OGL rules specifically exclude software.
Wizards say otherwise and they created the OGL. It takes some work, but it is possible. The hardest part is saying what it is without using the word 'Traveller' or any other PI.

Software is not allowed under the TLL.
 
Deniable said:
Rikki Tikki Traveller said:
since the OGL rules specifically exclude software.
Wizards say otherwise and they created the OGL. It takes some work, but it is possible. The hardest part is saying what it is without using the word 'Traveller' or any other PI.

Software is not allowed under the TLL.
Also, you are looking under the 3.x OGL, the OGL for 4th says "NO SOFTWARE" (although some people are still developing stuff). This was pointed out on EN World and other similar websites when the 4th ed OGL was released.

As for the final word on software, you need the TLL AND the "Fair Use" policy (included in the developers kit). Under "What I can't do" and I quote:
What Can’t I do?
The following is not permitted under the Traveller Developer’s Pack – if you wish to attempt one of these projects, you should contact Mongoose Publishing for further information at HYPERLINK mailto:msprange@mongoosepublishing.com msprange@mongoosepublishing.com. This is not a comprehensive list, and you should get in contact if you want to do anything that is not covered by the Fair Use Policy or Logo Licences.

Publish material for older and out of print versions of Traveller, and release them commercially.
Publish software based on the current edition of Traveller.
Publish Original Traveller Universe material beyond the confines of the Fair Use Policy or Foreven Free Sector Logo License.
(emphasis mine).
 
GamerDude said:
Software is not allowed under the TLL.
Also, you are looking under the 3.x OGL, the OGL for 4th says "NO SOFTWARE" (although some people are still developing stuff). This was pointed out on EN World and other similar websites when the 4th ed OGL was released.

There is no OGL (Open Gaming License) for 4e. Instead, there's the GSL (Game System License) which is not an open content license.
 
GamerDude said:
Also, you are looking under the 3.x OGL, the OGL for 4th says "NO SOFTWARE" (although some people are still developing stuff). This was pointed out on EN World and other similar websites when the 4th ed OGL was released.
I've only seen up to 1.0a, Can you provide a link to the later version of the OGL?
The copy of the OGL in the SRD from the Developer's Pack said:
9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorised version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.
This means I can use the old version for as long as I like.
As for the final word on software, you need the TLL AND the "Fair Use" policy (included in the developers kit). Under "What I can't do" and I quote:
What Can’t I do?
...
Publish software based on the current edition of Traveller.
Publish Original Traveller Universe material beyond the confines of the Fair Use Policy or Foreven Free Sector Logo License.
(emphasis mine).

And what does that have to do with the OGL? It's not even mentioned in the quoted document. As to additional restrictions...

The OGL said:
2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.

Frankly, I don't plan to publish anything soon, and if I do, I don't plan to play the rules lawyer with Mongoose. I've seen the "No software under the OGL" line thrown around a few times and it needs to be clarified. A bigger problem with OGL only software will be what you call it. You need the TLL to safely use the word "Traveller."
 
EDG said:
There is no OGL (Open Gaming License) for 4e. Instead, there's the GSL (Game System License) which is not an open content license.
You got me. I was to fat and lazy to go double check what it was officially called. Nice catch.
 
Deniable said:
And what does that have to do with the OGL? It's not even mentioned in the quoted document. ...
Personally, I don't cary what anyone does as far as ATUs or MGT software or whatever. A question was asked, some comments were made I thought weren't quite on the mark, and tried to contribute.

To be honest, serious questions about the MGT license should go directly via email to Mongoose Publishing and not to to these forums the closest just about any of us comes to be a legal authority is when we are busy being rules lawyers. (and yes, there might be some real lawyers here which is why I say just about ANY of us... not ALL of us).
 
One of the big things is pretty much nobody is writing game apps any more. The Gurps crowd is about the last group doing any development for RPGs any more.
 
Infojunky said:
One of the big things is pretty much nobody is writing game apps any more. The Gurps crowd is about the last group doing any development for RPGs any more.

But how much of that is because of restrictive licenses? Didn't I see a comment earlier that the TLL bars even free (both senses) software?

This was a concern on the TML even when the announcement was first made that a deal had been cut between Marc and Mongoose; the TLL seems to have been more liberal than expected - except in the area of computer game aid development.

And with the only two active development in Traveller being Mongoose and (barely) GURPS, why would anyone do a game aid for any other version? - and with the TLL restriction, that leaves GURPS as the only crowd that can do any development.
 
FreeTrav said:
...And with the only two active development in Traveller being Mongoose and (barely) GURPS, why would anyone do a game aid for any other version? - and with the TLL restriction, that leaves GURPS as the only crowd that can do any development.
Actually, according to an MIB I know who says he knows Marc well, "Interstellar Wars" was the departing gift from SJ Games, and was allowed so there was something in under the 4th ed for the GURPS ATU. So any software being developed GURPS wise at least will have a finite (although large) information base to draw from/build on.

MGT shows no signs of stopping.
 
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