jedimasterwiggy
Mongoose
Hi all,
We have been running a campaign based on the normal 2nd edition rules in the book but with most of the P&P ship updates and order stuff (no race specific bit though). The fleets taking part are Earth (3rd age), Narn, Drazi and Vree.
After 6 turns the Vree fleet stands at being larger than it started, Earth at 7 Battle points, Narn about the same and Drazi just got a huge kicking from the Vree and down to about 2 Battle points.
Teh guy using the vree only started playing this campaign and while an experience wargammer we are wondering how he is doing so well.
I used Vree in the last campaign and won with similar tactics of running 2/3 Xill's together in big games to overwhelm an area with SAP, DD firepower and using the patrol and skirmish choices to outnumber the enemy. Now being on the otherside of it i'm asking are Vree a little too easy to use?
So I would like to know some of the ideas and tactics the community at large have for dealing with the flying saucer menace.
Keep them at range and chip away?
Get in the middle to fire multiple arcs while they have 1?
What ideas do people have?
Cheers
Wiggy
We have been running a campaign based on the normal 2nd edition rules in the book but with most of the P&P ship updates and order stuff (no race specific bit though). The fleets taking part are Earth (3rd age), Narn, Drazi and Vree.
After 6 turns the Vree fleet stands at being larger than it started, Earth at 7 Battle points, Narn about the same and Drazi just got a huge kicking from the Vree and down to about 2 Battle points.
Teh guy using the vree only started playing this campaign and while an experience wargammer we are wondering how he is doing so well.
I used Vree in the last campaign and won with similar tactics of running 2/3 Xill's together in big games to overwhelm an area with SAP, DD firepower and using the patrol and skirmish choices to outnumber the enemy. Now being on the otherside of it i'm asking are Vree a little too easy to use?
So I would like to know some of the ideas and tactics the community at large have for dealing with the flying saucer menace.
Keep them at range and chip away?
Get in the middle to fire multiple arcs while they have 1?
What ideas do people have?
Cheers
Wiggy