I would not buy such a setting as these kinds of settings inevitably end up introducing guns and higher tech items (computers, power shields etc) and, for me, these disrupt the Fantasy Setting feel. Not saying others couldn't enjoy it. Heck Pazio is selling the latest Pathfinder stuff just fine. But the robots, lasers, guns, cannons, cars, space ships, etc just don't do it for me when it comes to Fantasy.Hopeless said:So a post-apocalyptic future setting where humanity is slowly recovering from a series of disasters and wars that have reduced them back to the bronze age for most.
Humanity mostly survived by hiding in shelters constructed in remote areas and for the most part most did not the survive the resulting generations but those left outside evolved into the various races from Monsters from Legend.
The elves evolved to their woodland habitat, the dwarves evolved from their subterranean habitats the mining they're famed for explaining their physique and so on.
Technology hasn't entirely been lost as certain forms have been retained where their resources allowed such as taking advantage of ruins with their own sewer system to base their settlements within, but new races have evolved (thanks to Historia Rodentia) where the human evolved races have become more magically attuned the "anima" the result of animal experimentation and the various biological and chemical weapons released during the cataclysms granted them intelligence and evolved eventually alongside the surviving humanity albeit they are more technologically adept explaining how some inventions have been retained when the former human race have devolved tech wise.
Oh and as for the really unusual creatures they still have mad scientists and some are able to cast magic too!
Not everything has to be set in the past to be fantasy!
auyl said:It's still possible to do post-apoc with High Fantasy results. It just needs to be set down that all tech is either unfunctional or gone.
alex_greene said:Options could include:-
- Alternate History, e.g. a year 2016 in a history where Greece never fell and we are at TL 10 and exploring near space, while still exploring strange worlds of magic and contending with Greek and other gods manifesting as extraordinary humans and interfering in human affairs, and where alien species we meet have brought their own weird gods, also manifesting in alien flesh and interfering with their affairs;
- Gaslamp Fantasy, a period drama set in a sort of Victorian or Edwardian era, where magic competes against science, and there is no steampunk because this is more like Jonathan Strange & Mr Norrell than The Wild Wild West or Girl Genius;
- Swiftian Fantasy, where the protagonists explore strange countries along the lines of Lilliput, Brondingnag, even places that echo Oz, Narnia or Neverland;
- Court Intrigue Fantasy, set in a secondary world and more like the Borgias and Medicis than GRR Martin ... actually, I've sort of covered this one with one of my submitted books already;
- Flintlock Fantasy, but set in a secondary world with a complete alternate history;
We already have a magnificent Prehistoric Fantasy setting, and I would seriously love to set a game in and around North Wales at around the time the Mold Cape was made. I've got research material for a period 3,600 years ago, around the time Brymbo Man lived and the early Bronze Age was in full flow.
Also, I would love to do a Legend adaptation of the Chariot roleplaying game written by another White Wolf alumnus and fellow Welshman Howard "Wood" Ingham. Chariot was set in and around Atlantis before the Fall; the Atlantis of the Theosophical Society, with all its implied horrors like slavery and racism. Wood's story was themed around having responsibilities and making a difference that would outlast you, because you know beyond doubt that you had a Fate - you were doomed to die during the Flood, but before that time you could never die.
I have other ideas for fantasy genres which could be covered by Legend. Aren't you glad I could never get tired of writing books for this game?
I would like to see high technology. I get frustrated by the insistence that fantasy technology has to be stuck at 1200AD, or 1200BC, and nothing else.Rikki Tikki Traveller said:Advanced science doesn't really exist, but there are legends and stories of flying between the stars in the bellies of Dragons, mechanical machines that can think (Golems?) etc.
The technology is firmly medieval fantasy, but with rumors and stories of an earlier age.
Shadowrun for example, had modern tech and fantasy elements. Gama World did SciFi Fantasy as well. But to be honest, I have yet to play in a setting where it still felt like fantasy and had a lot of tech at the same time. Loved Shadowrun a lot just to be clear. But when I can shoot your knight off his hose with an RPG before he gets even close, it changes the feel. Now I am not saying folks can't have fun either. Just that the feel is different.alex_greene said:I would like to see high technology. I get frustrated by the insistence that fantasy technology has to be stuck at 1200AD, or 1200BC, and nothing else.Rikki Tikki Traveller said:Advanced science doesn't really exist, but there are legends and stories of flying between the stars in the bellies of Dragons, mechanical machines that can think (Golems?) etc.
The technology is firmly medieval fantasy, but with rumors and stories of an earlier age.
That depends entirely on what the setting considers "advanced science," and also I hate it when the first thing people do is turn straight to the combat and battle rules. That's the one thing about roleplaying games that makes me swear.-Daniel- said:Shadowrun for example, had modern tech and fantasy elements. Gama World did SciFi Fantasy as well. But to be honest, I have yet to play in a setting where it still felt like fantasy and had a lot of tech at the same time. Loved Shadowrun a lot just to be clear. But when I can shoot your knight off his hose with an RPG before he gets even close, it changes the feel. Now I am not saying folks can't have fun either. Just that the feel is different.alex_greene said:I would like to see high technology. I get frustrated by the insistence that fantasy technology has to be stuck at 1200AD, or 1200BC, and nothing else.Rikki Tikki Traveller said:Advanced science doesn't really exist, but there are legends and stories of flying between the stars in the bellies of Dragons, mechanical machines that can think (Golems?) etc.
The technology is firmly medieval fantasy, but with rumors and stories of an earlier age.
Ok, sorry to make you unhappy. I will change my example to: "When I can drive my Grav-Limo faster than your knight can gallop." or "When my Radio can transmit a message so much faster than your knight can deliver his parchment letter" or maybe "When I can carry 6 months worth of food with my meal replacement pills and your poor knight has such a hard time with packing even 2 weeks worth of food".alex_greene said:... also I hate it when the first thing people do is turn straight to the combat and battle rules. That's the one thing about roleplaying games that makes me swear.
I like the sound of this. I vote for you doing it.alex_greene said:I'm thinking that if I ever do something like Arms of Legend 2, and focused on magic and mundane items, I'd put med tech first and foremost, food after that, musical instruments next, clothing and cosmetics next, the equivalent of multigyms next (ways to buff up your characteristics and save your Improvement Rolls), books after that, fine arts and unique items following that and - if I had my druthers - a short chapter devoted to the tools of war after that.
I've got three Legend books in the pipe.Hopeless said:Is this a pre-order possibility?
alex_greene said:That depends entirely on what the setting considers "advanced science," and also I hate it when the first thing people do is turn straight to the combat and battle rules. That's the one thing about roleplaying games that makes me swear.-Daniel- said:Shadowrun for example, had modern tech and fantasy elements. Gama World did SciFi Fantasy as well. But to be honest, I have yet to play in a setting where it still felt like fantasy and had a lot of tech at the same time. Loved Shadowrun a lot just to be clear. But when I can shoot your knight off his hose with an RPG before he gets even close, it changes the feel. Now I am not saying folks can't have fun either. Just that the feel is different.alex_greene said:I would like to see high technology. I get frustrated by the insistence that fantasy technology has to be stuck at 1200AD, or 1200BC, and nothing else.