Well this weekend I'm hoping to run my first Traveller game.
Since all but one of the players will be there I decided on an intro adventure mostly to let them get use to the system and make the campaign Idea I've been querying on another thread here.
I was debating between taking the mickey out of thew Phantom Menace to having them get a birdside view of the destruction as they're heading out of the system by jumpdrive but feel it might need a bit more thought put into it than that.
How did you handle introducing your players to Traveller?
I am pregenerating the characters but will give them the option of designing their own if they want or even finishing the characters they've already started.
Since all but one of the players will be there I decided on an intro adventure mostly to let them get use to the system and make the campaign Idea I've been querying on another thread here.
I was debating between taking the mickey out of thew Phantom Menace to having them get a birdside view of the destruction as they're heading out of the system by jumpdrive but feel it might need a bit more thought put into it than that.
How did you handle introducing your players to Traveller?
I am pregenerating the characters but will give them the option of designing their own if they want or even finishing the characters they've already started.