An interesting factoid, amount of hydrogen in water vs. LHyd

"When the jump drive is activated, a large store of fuel is fed through the ship power plant to create the energy necessary for the jump drive." JTAS 24 pg. 36.
Even a worse explanation than as a Jump field catalyst and J-space buffer. I of course know this one from back in the day. The only thing you can do power plant wise with straight hydrogen is P-P fusion. For a 100 ton ship for a J-1 that would be 140 cubic meters of liquid hydrogen fusing in a second. The total energy released from that fusion would be approximately 2.6 times 10 to the 7th megatons of TNT equivalent.

A small nova. Would be spectacular but hardly of use to get you to another system.
 

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Even a worse explanation than as a Jump field catalyst and J-space buffer. I of course know this one from back in the day. The only thing you can do power plant wise with straight hydrogen is P-P fusion. For a 100 ton ship for a J-1 that would be 140 cubic meters of liquid hydrogen fusing in a second. The total energy released from that fusion would be approximately 2.6 times 10 to the 7th megatons of TNT equivalent.

A small nova. Would be spectacular but hardly of use to get you to another system.
It would certainly take you out of the one you were in :)
 
I assume a fuel processor can handle water and methane as gas giants have both.
You don't need a fuel processor to obtain hydrogen from gas giant scooping, only scoops. Unrefined fuel has historically been poorly defined, but Mongoose very clearly states to be liquid hydrogen, with trace impurities. If it was anything else, unrefined fuel and refined fuel would need different fuel tanks and have a different mass to volume ratio.

Refining turns that into liquid hydrogen of much higher purity. The SOM discusses this in some detail and basically says that while fusion plants don't care about refined or unrefined fuel, jump drives are sensitive to it, because the fuel is used to physically inflate the jump bubble and monatomic hydrogen is the best thing to use:

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The section doesn't outright state it, but it seems to me that the impurities that cause issues would include deuterium and tritium. Unrefined fuel probably doesn't contain many big molecules, but might have a fair bit of deuterium. It occurs naturally at 0.015% of all hydrogen.

For me, Refined fuel just being liquid hydrogen with the deuterium removed makes a deal of sense.

Mongoose at least have laid down a consistent explanation, including that jump field and jump grid are just alternate ways to create the bubble, but both still need injected mass to inflate it. That does mean abandoning the option for pure battery powered jump, or shunting it to different tech, but I'm okay with that.
 
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You don't need a fuel processor to obtain hydrogen from gas giant scooping, only scoops. Unrefined fuel has historically been poorly defined, but Mongoose very clearly states to be liquid hydrogen, with trace impurities. If it was anything else, unrefined fuel and refined fuel would need different fuel tanks and have a different mass to volume ratio.

You are not wrong. although I feel anyone using unrefined fuel is about as sharp as a bag of hammers.
 
You are not wrong. although I feel anyone using unrefined fuel is about as sharp as a bag of hammers.

Or out of time. It can take a while, and ships generally only install fuel processors sufficient to process a full load over a day or two.

Type-S: 12 hours. though it can refine enough for J-1 in 6.
Type-A: 24 hours
Tye-R: 48 hours

Especially when frontier refuelling, you may find yourself needing to jump out faster than you planned.

A few ships like the Lab Ship and Yacht don't come with them as standard, but it's a no-brainer, cheap, upgrade. Not problematic in terms of deckplan either.
 
Luckily, I belong to the "Traveller is a game, not a sim" crew, so I have fun just playing Traveller.

However, if folks want to, then they can say "it takes a phenomenal amount of energy to initiate the reaction that consumes the fuel, so yes you need fuel and yes you need a big power plant/bank of batteries/array of capacitors" in the unlikely event that someone equally prone to overthinking the fun out of everything lodges themselves in their party.
 
Or out of time. It can take a while, and ships generally only install fuel processors sufficient to process a full load over a day or two.

Type-S: 12 hours. though it can refine enough for J-1 in 6.
Type-A: 24 hours
Tye-R: 48 hours

Especially when frontier refuelling, you may find yourself needing to jump out faster than you planned.

A few ships like the Lab Ship and Yacht don't come with them as standard, but it's a no-brainer, cheap, upgrade. Not problematic in terms of deckplan either.
Sure, that's a good point. You might take the jump to avoid pirates, an exploding star, or other danger.
 
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