captainjack23
Cosmic Mongoose
rust said:... or lost an entire fleet, and thereby perhaps the war, without doing any
harm at all to the enemy.
This kind of all or nothing gamble is quite rare in military history, few com-
manders ever did it except in truly desperate circumstances.
[snippage of some excellent stuff]
Excellent point and I'd add that even when the fleets did come out, fear of losing it all made them much less effective (Jutland, for instance). I was going to say that it need not be an entire fleet at risk, that a few bombardment ships could slip in and plaster the target with nukes -but then, that assumes that the target is asleep and knows nothing of the possibility.
Still.....it does require that the original vilanii explorers needed to take horrendous risks to cross the gaps - which works as a cost benefit analysis -you're risking a couple of scouts as opposed to a battlefleet in a war.
So perhaps a big minus for empty hex jumps; which means that either you jump as a fleet to arrive at the same time, but risk all or nothing, or jump individually, take heavy losses, but arrive strung out over several days (normal jump variance).
even better, if one uses jump flashes, perhaps a sloppy jump is really obvious to enemy sensors ?
yeah, this could work -it makes even singleship missions very hard to justify especially into hostile space.....
I could see explorers doing this, taking their lumps and setting up outposts on the other side, and then exploring onwards. Assume that the Vilanii core had very little trade or regular contact with trans gap areas, it even sets up the whole need for the unification wars. and if the mains separated by gaps were eventually self contained, trade doesn't need to deal with the risky jumps....
what else....
...then, vilanii being vilanii, they remember its possible, but very very dangerous ; and devastating and destabilizing if the technology is improved....Now that they have J2, they have the ability to safely cross gaps that the barbarians risk death. So, it becomes touted as "impossible" with the risks emphasised.......as part of the social control of the new empire; and so, no more research on the subject whatsoever. Too destabilizing.
...
So.....unable to use it effectively against the terrans to completely guarantee their supression, they have far more to lose from creating a situation where Terran privateers are willing to make risky jumps to ravage the vast internal areas of vilanii empire.
Plus, imagine the terrans -maybe they did do a double jump to get to barnard - now they think they have a technology that when revealed will allow the empire to circumvent their defences. Same problem, different side.
....good, good.....
thanks Rust ! Its good....its got a smart reason, and a good conspiracy, too. It requires paranoia and over conservative planning, both of which make sense in the context; and noone being a moron repeatedly over a hundred years.