Assassination
The Royal Navy are under pressure. Although they have won most of the battles they have taken losses (including an entire fleet in the last engagement). And now a new enemy, the Vuldrok have entered the war. They decide to send a delegation to Covenant to ask for Church aid against the Soviet/Vuldrok alliance. High ranking bishops will travel on board the destroyer “Lord of the Isles” too. A Church frigate accompanies the RN force. News of the mission is leaked to the Soviets, probably by the New Oxford spy ring.
The Soviet/Vuldrok objective is to destroy the delegation. We have an Assassination scenario.
The fleets:
Royal Navy (Hawkwood)
Lord of the Isles, Griffin class destroyer, 220 points
Rodney, Sawfly class command frigate, 150 points
Fisher, Sawfly class command frigate, 150 points
Swindon, Hornet class frigate, 100 points
Southampton, Hornet class frigate, 100 points
Church
James, Rack class frigate, 100 points
Total 820 points, 6 ships
Soviet
Don, Reaper class raider, 60 points
Poland, Mantis class frigate, 100 points
Moldavia, Mantis class frigate, 100 points
Vuldrok
Green Dragon, Langskip class destroyer, 200 points
Blue Drake Darraor class light frigate, 75 points
White Drake Darraor class light frigate, 75 points
Black Reaver, Frolijr class galliot, 120 points
Blue Worm, Myrkwyrm class explorer, 40 points
Green Worm, Myrkwyrm class explorer, 40 points
Total 810 points, 9 ships
Some thoughts on the Vuldrok fleet.
The galliot is the best boarding orientated ship I’ve seen so far. 2 x 90 degree turns. Fast, Agile, hardly any guns! Yes, I see this as good. A player can’t get distracted by trying to get into a firing position. All it does is uses its manoeuvrability to close on the enemy and board them.
The Soviet /Vuldrok plan is to use the Soviet ships to knock down shields and then fling lots of metal at the Griffin destroyer. The Vuldrok galliot and light frigates will focus on boarding actions. Having 9 ships against the RN’s 6 they will always have a ship moving last. This should be the galliot which can then pick a target and rely on troops to overwhelm it. Ideally one of the Sawfly’s should be the target as they are tougher to take down with guns but the galliot’s captain won’t be too choosy, just as long as he boards something as quickly as possible.
The RN (Hawkwood) fleet need to keep their distance from the Vuldrok boarders. They will use their missiles to try and knock out the Soviet (Decados) shielded ships.
The RN ships are all speed 12, the Church frigate is speed 8. It may be necessary to leave this one behind with potential diplomatic consequences.
Being armed with lasers instead of blaster will be a bonus against the Vuldrok as the Precise trait will offset their armour to some degree (and being Accurate too will increase the number of hits to start with).
Terrain is generated randomly from Excel spreadsheet giving:
1 Open Space 2 Open Space 3 Open Space 4 Open Space
5 Open Space 6 Open Space 7 Asteroid Field 9 8 Open Space
9 Dust Cloud 10 Open Space 11 Open Space 12 Open Space
13 Open Space 14 Open Space 15 Dust Cloud 16Asteroid Belt10
17 Open Space 18 Open Space 19 Open Space 20 Open Space
21 Open Space 22 Open Space 23 Open Space 24 Open Space
The RN/Church fleet deploy in the centre-right of the board (areas 11 and 15) heading to the left hand (short) edge. The two Hornet frigates are slightly to the rear to enable them to attempt counter boarding actions.
The Soviet/Vuldrok force deploys in areas 2 and 6.
The Soviet Mantis frigates are to the front of the Sov/Vuldrok fleet as they are slower. The Reaper class raider starts in the dust cloud in area 9, ahead of the RN fleet.