I'm thinking of adding a factor of luck to the game that would represent something that either can't fail failing or that can't succeed succeeding
This would be represented by a natural double 1 being a marginal failure at best, even if a double 1 would be a success after modifiers, and a natural double 6 being a marginal success at worse, even if a double 6 would be a failure after modifiers. What do you think?
This would be represented by a natural double 1 being a marginal failure at best, even if a double 1 would be a success after modifiers, and a natural double 6 being a marginal success at worse, even if a double 6 would be a failure after modifiers. What do you think?