I've been playtesting some scenarios that involve getting a ship to a particular point in orbit above a planet (transport range), and I've been pulling my hair out how difficult it is to figure out what exact course a ship has to follow to get there.
Has anyone looked into this problem, and perhaps made up a play aid to help with this? Currently I'm stuck taking extra ship stands (with firing arc stickers) and pre-placing them where the ship needs to go (and turn). Having to plot 2 or 3 turn ahead so no errors get made is tedious to say the least. Having to do this with multiple ships is very time consuming and unsightly.
Of course there is the issue of the enemy seeing exactly where you plan to go and taking advantage of it. But I don't really see any other good way to ensure that the ship(s) arrive where they need to be and when.
I thought of perhaps colored yarn for each ship, and wrapping it around some sort of object at each turn point, thereby laying out a course for the ship to follow. This doesn't help with the enemy knowing exactly where you will be, but I guess that's the breaks when you are in a predictable "orbit for a particular point".
Has anyone looked into this problem, and perhaps made up a play aid to help with this? Currently I'm stuck taking extra ship stands (with firing arc stickers) and pre-placing them where the ship needs to go (and turn). Having to plot 2 or 3 turn ahead so no errors get made is tedious to say the least. Having to do this with multiple ships is very time consuming and unsightly.
Of course there is the issue of the enemy seeing exactly where you plan to go and taking advantage of it. But I don't really see any other good way to ensure that the ship(s) arrive where they need to be and when.
I thought of perhaps colored yarn for each ship, and wrapping it around some sort of object at each turn point, thereby laying out a course for the ship to follow. This doesn't help with the enemy knowing exactly where you will be, but I guess that's the breaks when you are in a predictable "orbit for a particular point".
