a new kingdom?

"The barbarian king rules from his throne in the capitol city of Tarantia, delegating his laws and edicts down through the cascade of titled and landed nobles. The city is a massive, walled urban sprawl, its blue and golden towers reaching high into the sky."

towers of blue and gold? dosnt sound very french to me more something out of persia
 
You are drawing conclusions based on a colour scheme. Plenty of flags in the Middle Ages had gold or silver woven into them. I presume you have read stories such as Hour of the Dragon? how could you draw any other conclusion than Aquilonia as a Feudal European nation?
 
Old Bear said:
Hey, that's nothing official! Remember, I'm out of the company now and to the best of my knowledge Brythunia was not even bening contemplated for a sourcebook at the time I left.
What should I remember? I never knew you weren't in the Mongoose staff anymore though I was surprised not to find any post from you.
 
i wasnt refering just to a colour scheme, but that towers of blue and gold conjures up visions of the domed type islamic towers common in the east about that time, around the time period france wasnt particulay known for its towers or castles niether was britain until much later on. and what is presented in the howard books and in the game are 2 different things from what ive been told.
 
The King said:
Old Bear said:
Hey, that's nothing official! Remember, I'm out of the company now and to the best of my knowledge Brythunia was not even bening contemplated for a sourcebook at the time I left.
What should I remember? I never knew you weren't in the Mongoose staff anymore though I was surprised not to find any post from you.

I have to tell you, King, that this is one of the single most confusing lines of text I've ever read! :wink:
 
p1fx said:
i wasnt refering just to a colour scheme, but that towers of blue and gold conjures up visions of the domed type islamic towers common in the east about that time, around the time period france wasnt particulay known for its towers or castles niether was britain until much later on. and what is presented in the howard books and in the game are 2 different things from what ive been told.

I take your point about the tower colours, although in a fantasy worldd it doesn't count for as much, IMHO, as the various desciptions of the feudal courts and knights in full plate armour. Certainly I believe in Howard's vision these were no Dark Ages warriors, but a medieval people reaching the peak of their glory aand achievements.

You are quite right about the differences between game and books though, although the responsibility for that does no lie at Mongoose's door. That much I believe to be common knowledge.
 
Old Bear said:
I have to tell you, King, that this is one of the single most confusing lines of text I've ever read! :wink:
Then you can tell yourself you didn't live for nought.
 
i wasnt refering just to a colour scheme, but that towers of blue and gold conjures up visions of the domed type islamic towers common in the east about that time, around the time period france wasnt particulay known for its towers or castles niether was britain until much later on.

Yes they were. The curtain wall castle with lofty towers and a huge keep is one of the defining images of the middle ages. And although their ruins look dull coloured, in their prime they would have been decked with flags, banners and hangings and many if them would have been painted. 500 years of delapidation has not been kind to the decor, but don't assume they were always like that.
 
im fully aware of curtain walled keeps or castles having in the past lived in the shadow of a partiaculary large and impressive one in northern england but these were built a lot later than the period depicted.

the romans for example did not build many particularly tall buildings esp not in that style and they were the great builders earlier on with later people adding to what they built, before then (in britain) the uildings were all just about the roundhouse style of construction. if castles had been constructed earlier in history then the remains would be in the same deteriated condition as roman forts etc, not what we can see today at warwick or carlisle castle.

and im guessing that the hyboria of the game at least is set earlier than the castle period, with peoples like the romans, the saxons, mongols etc being represented by kingdoms in hyboria.
 
was wanting to include mutants in my new kingdom, just a standard human but with extras lol, making a random table of mutations. thought it could be caused due to the corruption of dark magics practiced in the citys/duchy they are from. was going to have a sort of evil empire lol with fell magic of epic proportions being undergone by them in their high temple fueled by the tortureous sacrafice of scores of people at a time in brazen bulls or some other suitable methods, the sounds of the bulls echoing accros the city.
 
p1fx said:
and im guessing that the hyboria of the game at least is set earlier than the castle period, with peoples like the romans, the saxons, mongols etc being represented by kingdoms in hyboria.

Not really - the Aquilonians have knights with lances, castles, full plate armour (sollerets, sallets, pauldrons etc), longbowmen and pikemen. The Nemedians wear full mail, morion helms and carry two handed swords, have arbalests and so on and so forth. Obviously the "Hyborian Age" is before the middle ages, but then it's also well before the Stone age or any period of human civilisation.

Of course, Hyboria as Howard wrote it isn't very consistent in terms of the historical periods it draws on - it's more like the back lot of a 1950s Hollywood film studio, where you can run across Mongols talking with bronze age Egyptians, 18th century pirates (though without their guns), medieval knights, Ottoman Turks, Vedic era Indians and inscrutable Chinamen.
 
whats with the maps in that book by the way, some are there, some arent some have lots of detail and some are just cropped version of hyboria map from inner covers. let me guess i have to buy the kingdom books to get a map. no hang on ive been there before and bought books like shem stygia etc and they didnt have maps either.

Unfortunately, none of the Regional Sourcebooks contains a decent map. It has been Mongoose main problem from the start, and it looks far from being resolved. On the contrary, there even less maps in Return To The Road Of Kings than there was in the original RoK book. For more accurate maps, turn to hyboria.xoth, Thulsa's excellent site.
 
im fully aware of curtain walled keeps or castles having in the past lived in the shadow of a partiaculary large and impressive one in northern england but these were built a lot later than the period depicted.

Aquilonia is based on high medieval western Europe. It has nothing to do with the Romans, apart from a few names and an imperialist attitude.

and im guessing that the hyboria of the game at least is set earlier than the castle period, with peoples like the romans, the saxons, mongols etc being represented by kingdoms in hyboria.

If there are any Romans, they are in Koth. But I doubt it even then: Howard doesn't seem to have been very inspired by the Romans.

was wanting to include mutants in my new kingdom, just a standard human but with extras lol, making a random table of mutations. thought it could be caused due to the corruption of dark magics practiced in the citys/duchy they are from. was going to have a sort of evil empire lol with fell magic of epic proportions being undergone by them in their high temple fueled by the tortureous sacrafice of scores of people at a time in brazen bulls or some other suitable methods, the sounds of the bulls echoing accros the city.

Sounds perfect! I'd put in in Shem. Sounds like exactly the sort of thing they'd get up to, and the place is a region of small kingdoms, only a handful of which have been mentioned.

Of course, Hyboria as Howard wrote it isn't very consistent in terms of the historical periods it draws on - it's more like the back lot of a 1950s Hollywood film studio, where you can run across Mongols talking with bronze age Egyptians, 18th century pirates (though without their guns), medieval knights, Ottoman Turks, Vedic era Indians and inscrutable Chinamen.

That's largely the point of the place. Howard began as a writer of historical fiction, and his early heroes were firmly on earth. He had some pirates, some indian fighters, some adventures on the North West frontier of India, and a magnificent cycle covering the confrontation between Europe and the near East, begining with the fall of Edessa and ending with the repulse of Suleiman from Vienna. But he was disatisfied with the genre for several reasons: one because history could not be tampered with too much, so his heroes always had to play rather secondary roles to real historical figures, and he couldn't use a character with an interesting history across the works because they were centuries apart. Thus for example he has in his Crusades cycle a whole succession of western knights who are essentially the same character, but have to have different names and no continuity between them, because the tales span centuries.

Hence the Hyborian Age: a collection of Howard's favourite historical backgrounds in a mythical ancient age, so that he can tell all his favourite tales with one hero. It then developed a momentum of its own, of course, and it had a lot of background even at the start from his already existing fantasy tales, especially Kull. But mostly its a background for historical/wierd fiction without having to worry about history.
 
thats why i orignally wanted to have them as islands of the coast of shem and argos settled by both nations and the local natives (woads) . theres 2 islands marked on the maps there just between argos and shem but im guessing these have been detailed already, plus would need to have another island or make them 2 a bit bigger, need to accomodate 2 new kingdoms (shemish and mutants and argosean type), native woads, a cursed area where the dead walk and a swamp area with snake men kings ruling lizard men etc and soem cultists of set etc.
 
do those island have a name or are they detailed in the argos book? i havnt read it properly yet. although like i said ill make a island or two.

should get my copy of runequest deluxe today(and lots more dice) though so may spend a little time reading that. we shall see
 
Well, there is Siptah's Isle, the Isle of the Black Ones, the Barachan Isles and Tortage out there, so you could either use the pair of islands south of Messantia, the Souther isles way down south (could be an expeditionary force from somewhere that never went home and are lording it over the natives) or simply add another island out in the ocean.
 
Quite right, my bad. That's them out of the equation then. probably too close to the mainland to be a missing link anyway. :)
 
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