Captain Kremmen
Mongoose
I didn't like being a weasel 
Managed to remember my captain kremmen password instead of andywatkins 1963...

Managed to remember my captain kremmen password instead of andywatkins 1963...
Democratus said:I've found the "every turn" form of redundancy too powerful. So we make the free hits a "per battle" thing instead. It allows big ships to shake off the first few powerful blasts as they close range, but doesn't make them so tough that they can essentially ignore criticals throughout the game.
That's why I came to CTA. In fact, when I talk about it, I don't talk about "Playing CTA." I talk about "Playing B5."silashand said:msprange said:We have also been toying with the idea of a points-based CTA 3.
And that is all I will say about CTA 3 for now![]()
All I want out of CTA 3 would be a way to easily convert B5 fleets to the new system, e.g. all the existing rules mechanisms such as hull armour, damage points, special rules, etc. would be reflected in the new rules so it would be possible to still play B5 under the new edition even if it isn't the supported backstory. If the new system did not include this then I doubt I would play it. Not because it might not be a good system, but I played CTA for B5, not the other way around. JMO though.
Cheers, Gary