I certainly think the basic idea has merit (the fact that it bears a stunning resemblence to the rarity system used by AOG is in no way a bad thing - it was one of B5W and FA's gretest strengths).
The problem with any points systems is that not all units fit exactly right where they are. You may say what you like, but the Priority system Mongoose use in ACtA is just a points system, but with very coarse quantisation. Some units have been forced to fit, and others just aren't quite right.
A rarity system combats this quite nicely (though in some cases it should mean that some units should drop down a PL to earn their rarity...). Whilst it does encourage a certain level of Min-Max, it also means that you can't just take the good stuff so the munchkin tendency is curbed.
Anything that forces "historical" fleet compositions must be a good thing...
The problem with any points systems is that not all units fit exactly right where they are. You may say what you like, but the Priority system Mongoose use in ACtA is just a points system, but with very coarse quantisation. Some units have been forced to fit, and others just aren't quite right.
A rarity system combats this quite nicely (though in some cases it should mean that some units should drop down a PL to earn their rarity...). Whilst it does encourage a certain level of Min-Max, it also means that you can't just take the good stuff so the munchkin tendency is curbed.
Anything that forces "historical" fleet compositions must be a good thing...