A little doomsday weapon, perhaps ?

In respect to the cost-effectiveness of all this - yeah I agree that normal nuclear ortillery is likely to be a better option for a bunch of reasons.

However.

Militaries with budgets in the multi-trillion credit range aren't going to overlook a weapon concept that costs a mere half-billion. Heck, that's less than a quarter of the price of the cheapest spinal weapon; 0.3% of the cost of a single Sylea class battleship, which are fielded in squadrons.

Worth keeping in mind that this "weapon" can be built at any normal B starport with off the shelf components, apart from the heat shield (which might really be optional given the airburst concerns raised above).

Obsolete hulls could be used to reduce costs. 1000 dTons is a pretty common escort hull size - these are produced and replaced in the thousands (at least). You may also have the situation where a normal warship with battle damage and a crippled jump drive (or a stranded battle rider) chooses this path to inflict maximum damage. If the planetary defenses are crippled or overloaded, I can easily see this happening. It won't be as spectacular, but a 10,000 ton hull at 3G is going to hit pretty hard, even with a relatively short runup.

Also, for the purpose of the exercise, I assumed normal design sequence. It is likely that there are major cost savings in constructing a hull that is not required to refuel, take off or carry a human crew. Even the drives should be cheaper to produce if they are only designed to operate for a couple of hours. Reaction drives might even be a better choice - didn't check that.
 
rinku said:
Also, for the purpose of the exercise, I assumed normal design sequence. It is likely that there are major cost savings in constructing a hull that is not required to refuel, take off or carry a human crew. Even the drives should be cheaper to produce if they are only designed to operate for a couple of hours. Reaction drives might even be a better choice - didn't check that.

Could use an asteroid hull if available.
 
AndrewW said:
rinku said:
Also, for the purpose of the exercise, I assumed normal design sequence. It is likely that there are major cost savings in constructing a hull that is not required to refuel, take off or carry a human crew. Even the drives should be cheaper to produce if they are only designed to operate for a couple of hours. Reaction drives might even be a better choice - didn't check that.

Could use an asteroid hull if available.

Not technically available for hulls below 2001 tons. But a possibility for a larger impactor...
 
rinku said:
Not technically available for hulls below 2001 tons. But a possibility for a larger impactor...

They are covered under capital ships but there's nothing saying they can't be used for smaller vessels as well. There's references to asteroid hulled vessels in Reft Sector, some of which would certainly be under 2,001 tons.
 
That's why I said "technically" :)

The old GDW adventure "Expedition to Zhodane" had a small asteroid ship, though that was for stealth purposes.

Edit:

Crunched some numbers, and looks like reaction drives and planetoid hulls are the way to go to beat the cost issue. Using MGT High Guard, a buffered planetoidwith 9 points of titanium steel armour (13 points total), running a power 1 chemical plant and a rating 6 reaction drive will cost MCr0.06675 per ton, or MCr66.750 for a 1000 ton rock. Installed components make up 58.017% of the volume

I chose titanium steel for cost reasons, and because the ship has volume to spare. There's enough room for 2 hours of continuous 6G reaction and power plant fuel. Cost does not yet include electronics, but since there is still nearly 7% of a buffered planetoid's volume to spare, this is really just a cost issue. Dropped the meson screens. The small ones won't bother a big ship, and spinal ones will either kill it or miss.

Edit2:
While looking through the High Guard errata, discovered that they changed it so that the planetoid armour is now included in the armour value limits. Since this is a change from original High Guard, I'm choosing to ignore this, but if you are using RAW with errata, drop the titanium to 5 points or use higher tech armour. Since weapons only get one shot at it, armour turns out to be less of an issue than I thought originally anyway.
 
Okay, working out the above, I realised that nowhere in High Guard does it give the price for reaction drives, just a mention that they are the same size but cheaper than gravity drives. Nothing in the errata, either.

I presume this has been brought up before; what was the consensus?
 
rinku said:
Okay, working out the above, I realised that nowhere in High Guard does it give the price for reaction drives, just a mention that they are the same size but cheaper than gravity drives. Nothing in the errata, either.

The Reaction drive used on the Blockade Runner in Book 6: Scoundrel uses 1/2 the cost of the same size manoeuvre drive.
 
Charakan said:
Hopeless, sorry for being a little sarcastic last night, I was a little short on sleep and didn't mean to be rude (I'm still short on sleep I seem to be having chronic bouts of insomnia lately due to reasons I'm not going to go into on a public board).

Again my apologies for my sarcasm, you were trying to promote a valid debate.

Thats okay I have an alarming habit of confusing people!

There was a Babylon V episode where a wandering alien probe arrived at B5 and offered the secrets programmed into it by its creators inreturn for answering certain questions.

Although they could answer it I believe Sinclair held them off and it moved on once the time limit expired and once it reached what Sinclair considered a safe distance he allowed a drone to forward the answers at which point it blew up revealing that Sinclair suspected it was intended to wipe out any race capable of answering its questions since its creators' feared any other race I guess xenophobia I suppose.

B5 had a number of episode along that line and of course Crusade, now that was a shame that didn't last more than one season!
 
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