A few questions

Tankdriver

Banded Mongoose
OK here they are:

1.Can two submerged subs target each other?

2. What is the difference between "Port/Starboard Topedoes" and "Port Topedoes" and "Starboard Torpedoes?"

3. Is it possible to break FAPs down like in Babylon 5 where a battle point can be brokendown into two raid or one raid and two skirmish?
 
Hi Tankdriver! Have seen you post over on the ACTAs forum so thought I would drop a line here. As a veteran VaS player (Have played all of 2 games :shock: ), I shall attempt to answer your questions but will surely be corrected soon:

1) Only thing that can hit a submerged sub is depth charges

2) "Port/Starboard Topedoes" can fire either port or starbard at the same time. This also matters since its usually one shot weapons

"Port Topedoes" and "Starboard Torpedoes?": This means a ship can fire out of both arcs at the same time (has tubes facing both direcitons).

3) We couldnt find anything in the rules that says so but since we too play ACTA, we do use the Armageddon breakdown for VaS.

We just came over from ATCA (still play but VaS has had our intereste for a while). What fleet are you guys playing? Carriers for you I bet?

Good Luck!
Curtis
 
1.Can two submerged subs target each other?

Not that I can find anywhere listed. Hopefully coming soon once the expandes ship book comes out.


2. What is the difference between "Port/Starboard Topedoes" and "Port Topedoes" and "Starboard Torpedoes?"

This caught me too. Port Torpedoes and Starboard torpedoes are seperate weapons on cruisers, etc. and they can each fire once for 2 shots total.

Port/Starboard Torpedoes like on most DD's are only one weapon that can fire only once, but it can shoot in either direction like a swivel mount.


3. Is it possible to break FAPs down like in Babylon 5 where a battle point can be brokendown into two raid or one raid and two skirmish?

Yes. If you have 5pts at Raid level, you can take 5 picks from the raid list. If you go one list lower like skirmish then each point buys you 2 picks. Down 2 levels to Patrol and each raid point buys you 3 things.
It also costs you 2pts to go UP a level to Battle and 4 pts to jump 2 levels higher to War.

HOpe this helps, I just started this past week and am still learning too.[/quote]
 
Pavlov Grenadier said:
Hi Tankdriver! Have seen you post over on the ACTAs forum so thought I would drop a line here. As a veteran VaS player (Have played all of 2 games :shock: ), I shall attempt to answer your questions but will surely be corrected soon:


We just came over from ATCA (still play but VaS has had our intereste for a while). What fleet are you guys playing? Carriers for you I bet?

Good Luck!
Curtis

I actually just played my second game tonight. It went better than the first. In the first, four of us played a two-on-two "Battle of Denmark Straits" from the book. The Hood actually survived quite a while, but my Prine of Wales was left motionless from a crit on turn two and never moved after that. Well, it did move to the bottom of the sea, but otherwise no. A resounding vitory for the Germans.

Game 2: US(me) v German (brother in law Jonathan) v French (brother in law Raphael)

US starts in one corner with fleet consisting of 5 skirmish points, three cruisers, Portland x2, Pensacola, two Fletcher Destroyers and a Gato.

Opposite corner, three german surface ships, U-boats, all THREE of them no where to be seen.

Same side of table as the German, opposite corner, the French, with five skirmish class ships.

Turn One: Germans and US close as the french make the slow trek to the battle, thank god for a small table. Fire is exchanged in which one of the Portlands akes beating and NO hits are scored on the Germans. The French, with long range fire scratch a German or two.

Turn Two: All ships in range, still no hits by the Americans. he damaged portland is crippled and one of the subhunting fletchers gets tagged.

Turn Three: Things start to change. The Portland is lost, but the US starts hitting, including bringing the Gato out, well placed between both fleets. A German skirmish level ship sinks, thanks to the Americans. Score at the end of turn three- US 16, German 16, French 0.

Turn Four: The French get on the board pasting the crippled Fletcher. Overkill, there. The Americans rack up another German Surface ship, as his U-baots come visible. End of turn four score- US 32, Germany 16, French 8

Turn Five+: More of the same. German U-boats were initially well placed, but quickly out run. US sinks last of the surface ships for the Germans, and proceeds to whitle away at the french. Geman U-boats do manage to sink another US ship, but after a few turns, the US drops its fourth French ship to cannon fire. All told I had the Gato, a Portland and the Pensacola left. The German had three u-boats, but could not score enough points to take the lead once I had sunk the fourth French ship. The French were left with a single cruiser.

Not a bad night.

As for carriers and which fleet I intend to play, check the next post I put up.
 
Pavlov Grenadier said:
Hi Tankdriver! Have seen you post over on the ACTAs forum so thought I would drop a line here. As a veteran VaS player (Have played all of 2 games :shock: ), I shall attempt to answer your questions but will surely be corrected soon:


We just came over from ATCA (still play but VaS has had our intereste for a while). What fleet are you guys playing? Carriers for you I bet?

Good Luck!
Curtis

I actually just played my second game tonight. It went better than the first. In the first, four of us played a two-on-two "Battle of Denmark Straits" from the book. The Hood actually survived quite a while, but my Prine of Wales was left motionless from a crit on turn two and never moved after that. Well, it did move to the bottom of the sea, but otherwise no. A resounding vitory for the Germans.

Game 2: US(me) v German (brother in law Jonathan) v French (brother in law Raphael)

US starts in one corner with fleet consisting of 5 skirmish points, three cruisers, Portland x2, Pensacola, two Fletcher Destroyers and a Gato.

Opposite corner, three german surface ships, U-boats, all THREE of them no where to be seen.

Same side of table as the German, opposite corner, the French, with five skirmish class ships.

Turn One: Germans and US close as the french make the slow trek to the battle, thank god for a small table. Fire is exchanged in which one of the Portlands akes beating and NO hits are scored on the Germans. The French, with long range fire scratch a German or two.

Turn Two: All ships in range, still no hits by the Americans. he damaged portland is crippled and one of the subhunting fletchers gets tagged.

Turn Three: Things start to change. The Portland is lost, but the US starts hitting, including bringing the Gato out, well placed between both fleets. A German skirmish level ship sinks, thanks to the Americans. Score at the end of turn three- US 16, German 16, French 0.

Turn Four: The French get on the board pasting the crippled Fletcher. Overkill, there. The Americans rack up another German Surface ship, as his U-baots come visible. End of turn four score- US 32, Germany 16, French 8

Turn Five+: More of the same. German U-boats were initially well placed, but quickly out run. US sinks last of the surface ships for the Germans, and proceeds to whitle away at the french. Geman U-boats do manage to sink another US ship, but after a few turns, the US drops its fourth French ship to cannon fire. All told I had the Gato, a Portland and the Pensacola left. The German had three u-boats, but could not score enough points to take the lead once I had sunk the fourth French ship. The French were left with a single cruiser.

Not a bad night.

As for carriers and which fleet I intend to play, check the next post I put up.
 
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