3D 2D Ships Boat

Nuclear Fridge Magnet said:
Oh, that's nice! :D
What is this package? Sketchup?

Certainly is, thanks! I don't profess to be an expert but I can help as much as I can.
Scary thing is I learn't by creating the Luftkissenpanzer-IX German Hover tank from Traveller 2300.
 
cutter_wip.jpg


WIP - kind of shows sort of how I do it.
 
Thanks for showing a bit more of how you do it. I'm so new to it though that I still don't have any idea where to really start?

Is there any way that I can get copies of your components? Can you email them to me if I private message my email address to you? Also, the ships you've posted up already, is there a way to actually get the sketchup files? That would be awesome!
 
Not to mention the large side door on the port side of the launch and the corresponding big door on the wall of the cutter's bay.

You need to look really carefully at the walls to spot the gaps indicating the doors.
 
Check missing door and the doors.. Oof see even I need proofreading... or something.

I am actuallly tempted to do every floor plan!
 
Have you checked that the boat actually goes inside the Cutter?

If it was me I'd just copy the nose of the boat, off-set it a bit bigger (using the off-set tool) and turn it into the wall of the boat-bay. I think the angular walls are there just because they were easier to draw.
 
It well, barely fits... in fact hardly at, docking would be a nightmare!.

Yup, I had similiar idea how to fit it, but just for the moment I just made a copy of the MGT plan.

I spotted a door in the launch bay, think the launch needs a side hatch/door too.

As will 3D-ify it, the launch will have to fit. So a redesign is in order.

I would be curious to know what package the original designer used...
 
Lord High Munchkin said:
middenface said:
I spotted a door in the launch bay, think the launch needs a side hatch/door too.
Sorry, that's what I meant earlier.
Heh no need to apologise, I just noticed its there, just need to squint and you can see it on the original... :D I was getting confused with other missing doors... Any how, nearly there..
 
Lord High Munchkin said:
Have you checked that the boat actually goes inside the Cutter?

If it was me I'd just copy the nose of the boat, off-set it a bit bigger (using the off-set tool) and turn it into the wall of the boat-bay. I think the angular walls are there just because they were easier to draw.

If it were me I'd just remove the cutter entirely and revise the Serpent. In fact, I did that.
 
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