ShawnDriscoll said:Is 2300AD basing itself on some sort of liberal agenda "eco-friendly" or "green" energy politics? That would be good reason enough for me not to get the book or even game in the 2300AD era.
Not unless you're idea of "liberal agenda" is any setting that doesn't have petrochemicals as the primary source of energy. By that standard, virtually every science fiction setting ever created has a "liberal green-energy agenda."
Plus, the setting has many parallels to 19th century colonialism, and several of the Core World nations are run by dictatorships & oligarchies. On Cold Mountain, the locals are basically at war with the local wildlife, and Hermes has a particularly nasty flying predator (a sort of furry pteradactyl) that's hunted for sport by tourists. A couple of planets have been aggressively terraformed.
The only place that explicity has a "green" agenda are the Core worlds, and while they do have 90% of the population & nearly all the heavy industry, they're also don't have that much real clout more than a couple star systems away. Only one of the foundations has an aggressively "green" agenda.
So, overall, I'd definitely say the setting isn't some sociology professor's wet-dream. The thing I always liked about 2300ad is that while it definitely has some weird aspects to it (mostly due to the fact that the background was created through the original developers at GDW playing a grand strategic game), it's very nuanced & internally consistent.
If you want a quick description, I'd call it "Firefly" without the Western trappings, as seen through the lens of classic movies like Outland, Aliens, or Blade Runner. There's a lot of sources for potential conflict: the Core vs. the Frontier, the various national rivalries, the corporations & foundations versus the governments each other, enigmatic & sometimes dangerous aliens, and the struggle for survival on colony worlds that are just barely habitable.