msprange said:As someone else pointed out, it is a topic that still pops up on RPG forums. This change has no effect on the game (it still gets pronounced the same way and it is a viable change for evolving language) and side steps the issue entirely. For the cost of one letter.
If you kept it as "Käfer" though you would have kept the german authenticity (and the meaning) though, and also removed any complaints about alternate meaning. All you would have had to do is put an accent over the "a", arguably is less effort than adding an extra letter and saves you space in the text too.
I've followed 2300AD since it was first released and I never heard of anybody complaining about "Kafer" being potentially offensive. I guess it's possible that this offensive meaning is something that has only appeared in the past few years though. But you'll note that any confusion with the offensive version is entirely caused by people mistaking the word for something that is spelt and pronounced completely differently. It's not a problem with the word itself, it's a problem with people being ignorant. I just think it's very sad that you've decided to pander to the ignorant people, and not give your audience credit for any intelligence.
It may be easier to understand if you live in our world for a moment. I have a woman in South Africa praying for my soul because we once published a book about demons.
And why on earth would you be concerned about or cater to ignorant morons like her? Your audience is much smarter than that!