Gimgamgoo
Mongoose
So, my group while dining at a spaceport restaurant at Oghma, came across a semi-comatose well dressed drunken lady under the table in the restaurant. She had slept there from the previous night, and hadn't been seen due to the long tablecovers. Once the group got her coherent, they find out she was a member of a music band. She'd missed her touring ship which had set off to Thebus for a week's break from playing/touring to hunt the Thebus lion.
The player group, decided to escort her to Thebus (for a decent fee) the following day so she can get back to her ship to continue the tour.
After a week in jump plus time to reach Thebus, they find the ship they are looking for, but it has been shot down by a 300t Glorious Empire ship. The Glorious Empire ship amounts to a mere crew of 5 and a tamed lion. They have been targetting groups coming to the planet hunting lions.
The Glorious Empire ship is landed near a lake. The ship with the remaining band members has crash landed in the lake following the attack. The ship is damaged with some sections full of water, but the crew are alive - all be it 30m under the water. The Aslan crew are outside of the ship, admiring their handywork and relaxing.
The player's (who seem to love a good mickey mouse plan) decide to fly down through the atmosphere in their 200t modified Free Trader and shoot the Glorious Empire ship while it's on the ground hoping to damage it badly enough to ground it.
We've been playing for a few months in this campaign, but have yet to have any space combat.
We had one round of combat while I allowed the players to have a surprise round of shooting on the Glorious Empire ship (A 300t Aoa’iw-Class Light Trader). They flew down to less than 1km above the ship, and fired their single pulse laser, getting a critical hit, which in the end just did more hull damage. A total of about 16 hull damage. Quite low for the 120HP it has.
The players ship levelled out and planned on turning round to shoot it again, hopefully before the Aslan crew get it operational, or at least man the two double turrets.
That was when we hit the time to get our kids to bed and pack in playing for the night.
Now, having read through the Space Coombat rules again, at the ranges we're dealing with here - under 1km - it will be a dogfight style combat. It's in an atmosphere and the range bands aren't really relevant.
However, the section on Dog Fighting, has "In addition, spacecraft of 100 tons or more are not designed for this kind of ‘knife-fight’ and will suffer DM-6 on all attack rolls they attempt."
This would affect both ships.
Next week is our next session, but is it going to be a long drawn out gaming session where we slug it out with pairs of two dice and a -6 modifier, hoping eventually to roll a hit? With the Hull Points they have, this could be a rather dull drawn out battle. I was hoping for an atmospheric battle where the slightly better NPC ship, but badly damaged chases the PC ship in a scene reminiscent of the planetary chase through canyons in one of the Firefly episodes (or the Serenity film, I forget which)
Should I just ignore the -6 modifier for this and have a dogfight. I want the first ship combat we have to be 'fun' without too much GM rigging of the dice.
Any thoughts people have are gladly welcome.
The player group, decided to escort her to Thebus (for a decent fee) the following day so she can get back to her ship to continue the tour.
After a week in jump plus time to reach Thebus, they find the ship they are looking for, but it has been shot down by a 300t Glorious Empire ship. The Glorious Empire ship amounts to a mere crew of 5 and a tamed lion. They have been targetting groups coming to the planet hunting lions.
The Glorious Empire ship is landed near a lake. The ship with the remaining band members has crash landed in the lake following the attack. The ship is damaged with some sections full of water, but the crew are alive - all be it 30m under the water. The Aslan crew are outside of the ship, admiring their handywork and relaxing.
The player's (who seem to love a good mickey mouse plan) decide to fly down through the atmosphere in their 200t modified Free Trader and shoot the Glorious Empire ship while it's on the ground hoping to damage it badly enough to ground it.
We've been playing for a few months in this campaign, but have yet to have any space combat.
We had one round of combat while I allowed the players to have a surprise round of shooting on the Glorious Empire ship (A 300t Aoa’iw-Class Light Trader). They flew down to less than 1km above the ship, and fired their single pulse laser, getting a critical hit, which in the end just did more hull damage. A total of about 16 hull damage. Quite low for the 120HP it has.
The players ship levelled out and planned on turning round to shoot it again, hopefully before the Aslan crew get it operational, or at least man the two double turrets.
That was when we hit the time to get our kids to bed and pack in playing for the night.
Now, having read through the Space Coombat rules again, at the ranges we're dealing with here - under 1km - it will be a dogfight style combat. It's in an atmosphere and the range bands aren't really relevant.
However, the section on Dog Fighting, has "In addition, spacecraft of 100 tons or more are not designed for this kind of ‘knife-fight’ and will suffer DM-6 on all attack rolls they attempt."
This would affect both ships.
Next week is our next session, but is it going to be a long drawn out gaming session where we slug it out with pairs of two dice and a -6 modifier, hoping eventually to roll a hit? With the Hull Points they have, this could be a rather dull drawn out battle. I was hoping for an atmospheric battle where the slightly better NPC ship, but badly damaged chases the PC ship in a scene reminiscent of the planetary chase through canyons in one of the Firefly episodes (or the Serenity film, I forget which)
Should I just ignore the -6 modifier for this and have a dogfight. I want the first ship combat we have to be 'fun' without too much GM rigging of the dice.
Any thoughts people have are gladly welcome.