Greg Smith said:andywatkins1963 said:1 X Phaser 1 2AD Accuracy +2 killzone 8, precise firing at target at 6” range
Scenario 1 – target has shields still up.
Roll a 4,6
1 “shot” goes on to the shields though because KZ8 this removes 2 points of shields
1 “shot” goes through the shields. This causes 2 “hits” on the hull though because of KZ8
Roll again getting 1,5 Because of precise this causes one point of hull damage from the 1 and a critical from the 5. (2 and 6 would have had the same effect if weapon had not been precise).
Roll again on the critical table to determine which table is consulted. A “4” means the critical score on the Weapons critical table is increased by 1.
Scenario 2 – target has depleted all of it’s shields.
Roll a 4,6
Both shots are hits, both shots go through the shields because there aren’t any. Effectively in this scenario a 6 is no different than any other roll that successfully hits.The 2 “hits” actually cause 4 rolls on the hits table because the KZ8 makes them multihit 2
Roll again getting 2,5,6,6 . Because of precise this causes one hit and 3 criticals. One point of hull damage is caused and 3 dice rerolled.
2,5,5 are rolled meaning the critical score on the impulse chart is increased by one and the critical score on the crew chart is increased by 2.
These are correct.
Actually I have readed it a litle differently but close. The Attack Table on Page 7 says that a Critical Hit is treated as a Solid Hit BUT also rolls on the System Table.
So in your second example it would be 4 Damage Hits and then roll for 3 Criticals on top of that.