Proposal for a new Traveller book - comments welcomed...
A setting/supplement bringing Traveller to the 17th Century Caribbean. New careers, and ships of course, complete with a thorough gazetteer of all the towns and ports in the Caribbean.
You would create characters who have grown up in the Caribbean or have travelled from the Old World, and existing Traveller systems would be used for trading, encounters, and so forth.
The idea would be to create a living, breathing Caribbean that groups can easily slot into, whether they want to be pirates, privateers, navy men, politicans or explorers. Combined with the Patrons system, this could be a very easy place to run games in.
And, at the end of the day, everyone loves a pirate...
Would this be something people are interested in?
A setting/supplement bringing Traveller to the 17th Century Caribbean. New careers, and ships of course, complete with a thorough gazetteer of all the towns and ports in the Caribbean.
You would create characters who have grown up in the Caribbean or have travelled from the Old World, and existing Traveller systems would be used for trading, encounters, and so forth.
The idea would be to create a living, breathing Caribbean that groups can easily slot into, whether they want to be pirates, privateers, navy men, politicans or explorers. Combined with the Patrons system, this could be a very easy place to run games in.
And, at the end of the day, everyone loves a pirate...
Would this be something people are interested in?