Willowhugger
Mongoose
1. The Fire Worm of Khoraja
My first adventure was a fairly simple one. The PCs are mercenaries that have found themselves in Khoraja and discover the great city is more or less under siege by Tokai, The Priest of "the evil god Asura" whom has united a dozen Desert Nomad Tribes together. Tokai is the Old King's advisor whom was exiled for human sacrifice and abominable rituals he introduced the Prince to as a young man.
They also hear legends that Tokai employs a giant "Fire Worm." That is the source of his power.
The PCs find that the defenses of Khoraja are in a sorry state indeed and the people are ill-confident of being able to survive the attack. There's even recruiters for Tokai's army inside the city walls. Princess Yasmeela, desperate to avert the end of her country, offers a private reward of ten bags of gold (100 Gold Pieces each bag) to the people who can bring back Tokai's head.
I inserted a subplot with a brutal Kossak warrior named Tsadolksky whom murders a temple of Mitra's priest, robs it, and sells the Temple Virgins into prostitution if the PCs decide to do the Conan thing and hire them. The Pcs have the option of doing the Conan thing and killing him to get free access (and the friendship of the now soiled young women) if they kill Tsadolksky and his collection of 5-7 Kozzak thugs whom have ties to Tokai.
At one point, the PCs are approached by a wandering Priest of Set named Chulak whom attempts to bless the PCs, against their will or not. Chulak hates all non-Priests of Set and has forseen the PCs will oppose Tokai (if they do). If they accept, they recieve a salve that gives them a +2 bonus against Tokai's hypnotic powers.
The PCs, intelligent blokes they were, didn't need prodding to realize they could sneak into Tokai's camp and kill him before slipping out if they joined his army. Doing so, they crossed the desert and found Tokai addressing the Desert Nomads and bringing rain to show his awesome power. If they bring Chulak or are well travelled, they may realize that rain was coming anyway and Tokai is just a good forecaster.
At the camp, they discover that the Fire Worm is nothing more than torch calvary and a smoking battering ram they intend to use to terrify the people when they attack the walls. Also, that the gates will be seized by partisans working for them within the city walls. It will be a massacre ifthe PCs fail. However, the nomads are drunk and confident in their sorcerer leader. They also discover Yasmeela has been captured during an attempt to leave the Palace to get aid from foreign lands.
Presuming the PCs sneak into Tokai's fortress, they find him guarded by a couple of large black unique guards that have been trained from birth to battle. If they defeat them, they discover Tokai is reasonably helpless and can slaughter them at their peril but will attempt to play a strange flute before he dies.
This flute will summon a Shoggoth that the PCs will best flee or at least seek higher ground from. It will rampage across the camp and the best the PCs can do will be to light Tokai's Oil Supply to cause it to burn and scream before returning to the pits it was summoned from. If they're smart, they'll also rescue Princess Yasmeela so they can get their reward.
If they succeed at all their dealings, then they will be given the full reward and treated to a week of Bachinelian delights at the palace by her and her ladies before the King tires of their presence.
DM's Note: This was actually my first adventure in the Hyborean Age.
My first adventure was a fairly simple one. The PCs are mercenaries that have found themselves in Khoraja and discover the great city is more or less under siege by Tokai, The Priest of "the evil god Asura" whom has united a dozen Desert Nomad Tribes together. Tokai is the Old King's advisor whom was exiled for human sacrifice and abominable rituals he introduced the Prince to as a young man.
They also hear legends that Tokai employs a giant "Fire Worm." That is the source of his power.
The PCs find that the defenses of Khoraja are in a sorry state indeed and the people are ill-confident of being able to survive the attack. There's even recruiters for Tokai's army inside the city walls. Princess Yasmeela, desperate to avert the end of her country, offers a private reward of ten bags of gold (100 Gold Pieces each bag) to the people who can bring back Tokai's head.
I inserted a subplot with a brutal Kossak warrior named Tsadolksky whom murders a temple of Mitra's priest, robs it, and sells the Temple Virgins into prostitution if the PCs decide to do the Conan thing and hire them. The Pcs have the option of doing the Conan thing and killing him to get free access (and the friendship of the now soiled young women) if they kill Tsadolksky and his collection of 5-7 Kozzak thugs whom have ties to Tokai.
At one point, the PCs are approached by a wandering Priest of Set named Chulak whom attempts to bless the PCs, against their will or not. Chulak hates all non-Priests of Set and has forseen the PCs will oppose Tokai (if they do). If they accept, they recieve a salve that gives them a +2 bonus against Tokai's hypnotic powers.
The PCs, intelligent blokes they were, didn't need prodding to realize they could sneak into Tokai's camp and kill him before slipping out if they joined his army. Doing so, they crossed the desert and found Tokai addressing the Desert Nomads and bringing rain to show his awesome power. If they bring Chulak or are well travelled, they may realize that rain was coming anyway and Tokai is just a good forecaster.
At the camp, they discover that the Fire Worm is nothing more than torch calvary and a smoking battering ram they intend to use to terrify the people when they attack the walls. Also, that the gates will be seized by partisans working for them within the city walls. It will be a massacre ifthe PCs fail. However, the nomads are drunk and confident in their sorcerer leader. They also discover Yasmeela has been captured during an attempt to leave the Palace to get aid from foreign lands.
Presuming the PCs sneak into Tokai's fortress, they find him guarded by a couple of large black unique guards that have been trained from birth to battle. If they defeat them, they discover Tokai is reasonably helpless and can slaughter them at their peril but will attempt to play a strange flute before he dies.
This flute will summon a Shoggoth that the PCs will best flee or at least seek higher ground from. It will rampage across the camp and the best the PCs can do will be to light Tokai's Oil Supply to cause it to burn and scream before returning to the pits it was summoned from. If they're smart, they'll also rescue Princess Yasmeela so they can get their reward.
If they succeed at all their dealings, then they will be given the full reward and treated to a week of Bachinelian delights at the palace by her and her ladies before the King tires of their presence.
DM's Note: This was actually my first adventure in the Hyborean Age.