100ton Fast Scout Plan

CosmicGamer said:
Looks nice. Have the specs on it?

Premise: take a standard Mongoose Type S and upgrade the Maneuver Drive and Power Plant to class B. Remove a thing or two to make room.
https://plus.google.com/u/0/109545927566258114273/posts/2WDwRPihAbz
 
A very nice design deck plans you have here....! Very nice and a slightly different design than the standard wedge Scout.
 
It's a very sensible layout. I like seeing ships which are a little more 3d (multiple decks) from time to time.
 
Nice design.

In your model, is there something going on a bit odd with the placement of the airlock and cargo bay doors?

Wouldn't the leading edge of the "wings" also be streamlined a tad? That might make the thickness of the "wings" too thin to allow the necessary tonnage of fuel that is to be stored in them, to count though.

Just some thoughts.
 
Nice! Though in some ways it kind of looks like a B-25 married to a Tie Fighter and possibly an Avenger TBD. To wit, the nose looks like a B-25, the winglets look like the Tie Fighter, and the turret behind the bridge gives it a TBD feel.
 
Very nice, I like the 3D models as well - I'm not up at all up on the state of the art with modelling tools, is it possible to autogenerate a rough model from the deckplans these days?

My quibbles are minor, cosmetic and mostly focused on the crew spaces.

Firstly - I would have slimmed the staterooms down to four squares apiece in order to free up squares for a shared freshers/utility space (I really don't grok the obsession with personal sanitation units on designs for service vessels - I guess it's a Vilani ritualised hygiene thing) and a larger crew commons that could then be a bit more divided into task-themed areas (galley, ship's office, exercise area etc).

Secondly - if you are going to keep individual freshers then if you flip the layouts on alternating staterooms you will get freshers sharing a bulkhead, which simplifies utility pipe runs and such. It's a little touch, but it adds to the verisimilitude.

Thirdly - the dining table dominates the common room, but you have a nicely curved forrard bulkhead that is perfect for a banquette-style bench that would let you nudge the table half a square over, lose a couple of the dining chairs and open up a bit of circulation space for access to the mini-galley (which personally I would represent with a grey 'workspace surface' shape like in the bridge rather than a couple of random shapes).

Fourthly - there's no head on the bridge deck. A ship running with only four crew is going to be rostered such that there is only one watch-stander on the bridge a lot of the time; having to leave the bridge when nature calls and drop down a deck to a stateroom isn't very practical (it is the IISS however, so I guess they are used to going in a baggie...).

Regards
Luke
 
There's also some dead space on deck 2 next to the hatch. I'd suggest putting a door in and turning it into extra storage space. Any nook and cranny on a small ship is going to be jammed full of stuff. One of the cabins is missing a chair, too.

Cracking design, though.

G.
 
silburnl said:
Very nice, I like the 3D models as well - I'm not up at all up on the state of the art with modelling tools, is it possible to autogenerate a rough model from the deckplans these days?

It's kind of what I do... though in this instance I drew the plan in illustrator 1st.. I have and can do them in sketchup (the plans) and build the model from there...

silburnl said:
Firstly - I would have slimmed the staterooms down to four squares apiece in order to free up squares for a shared freshers/utility space (I really don't grok the obsession with personal sanitation units on designs for service vessels - I guess it's a Vilani ritualised hygiene thing) and a larger crew commons that could then be a bit more divided into task-themed areas (galley, ship's office, exercise area etc).

I admit I have it firmly ingrained in my design noodle, that all rooms have a head/Fresher/Loo... Though my 2300AD stuff does not follow this.
In this case I was restrained by the shape of the hull, its a design derby from Google+
4 squares would not fit well... 6 is good and it gives the crew some comfort on long voyages..
I also assume the common room can be multi purpose too.
silburnl said:
Secondly - if you are going to keep individual freshers then if you flip the layouts on alternating staterooms you will get freshers sharing a bulkhead, which simplifies utility pipe runs and such. It's a little touch, but it adds to the verisimilitude.
I like that idea, a simple touch.
silburnl said:
Thirdly - the dining table dominates the common room, but you have a nicely curved forrard bulkhead that is perfect for a banquette-style bench that would let you nudge the table half a square over, lose a couple of the dining chairs and open up a bit of circulation space for access to the mini-galley (which personally I would represent with a grey 'workspace surface' shape like in the bridge rather than a couple of random shapes).

Ah yes... it is a little huge... I envisioned something like the dining room in ALIEN...
Yep, definitely needs looking at.
silburnl said:
Fourthly - there's no head on the bridge deck. A ship running with only four crew is going to be rostered such that there is only one watch-stander on the bridge a lot of the time; having to leave the bridge when nature calls and drop down a deck to a stateroom isn't very practical (it is the IISS however, so I guess they are used to going in a baggie...).

Yeah.. the thin bridge is a little unwieldy...
I shall fit a loo and alter the rear section.



Thanks for the suggestions!
 
Ian, the only thing missing here to make it a perfect candidate for The Shipyard at Freelance Traveller is some color text; got any?
 
I would put cargo space on the bottom deck, the one closest to the ground when the ship is landed.

Often I see cargo spaces on high decks *; seems to me these plans are designed by people who have never had to load or unload a vehicle. :wink:

* I should relook at my racing yacht design, where the cargo space is on the top deck replacing the ATV space of the normal yacht; but it's a yacht, the owner doesn't care. :mrgreen:
 
Back
Top