AnotherDilbert
Emperor Mongoose
Confirmed fixed.The Safari/Brave error has been fixed as far as I can tell (I have accessed the ship builder with both of those browsers on my Mac).
Please let me know it it persists on your end.
Confirmed fixed.The Safari/Brave error has been fixed as far as I can tell (I have accessed the ship builder with both of those browsers on my Mac).
Please let me know it it persists on your end.
I'll see if I can recreate it, but i discovered it in 0.1.3 and you have changed the fuel allocation in 0.1.4, so...Hmmm,
I'm having a lot of trouble pinning down where this runaway fuel addition is happening. I'll keep search, but if you could let me know at what point it suddenly appears at it would be really helpful.
High Burn Thrusters are Reaction drives, it's just a question of nomenclature.R-Drives as written are an alternative to M-Drives that use solid fuel, the calculations in the combat thrust section comes straight from Page 18 but it looks like they aren't calculating properly!
High Guard, p45:
HIGH-BURN THRUSTER
A high-burn thruster is an auxiliary chemical rocket designed to give a temporary speed boost to a ship. This is done by adding a reaction drive whose Thrust is cumulative with that of the ship’s regular drive system.
Starship Operator's Manual, p94:
When reaction drives are present on a starship, it is most often due to one of three reasons, the first two of which are more common among ships designed for combat. First, reaction and manoeuvre drives have a maximum performance generally limited by TL but these are separate limits. Having both systems allows a ship to accelerate at the sum of the drives’ performances, achieving much greater acceleration than is possible with either drive alone.
I think you took max(thrust) × max(fuel duration) = thrust points, so reaction drive thrust × power plant duration...It should be 16 X 10 X 10 - It looks like I have accidentally added together all of the fuel tanks and made them available as thruster fuel, maybe? (that math doesnt explain it properly either, but it's something like that anyway - I'll sort it out).
Yes, perhaps, but that clashes with the Detachable Bridge table...I don't agree with this interpretation.
"Making a bridge detachable adds +50% to its cost"
The rules implication of this for me is that you can make any bridge type detachable as an additional option - I can have a "Smaller Bridge" that is also Detachable, I can have a "Command Bridge" that is also detachable.
I decide what bridge type I want, add 50% cost and 20% weight and now it is also detachable.
Why does it say "weight" and not "volume"?Point Defence Batteries does take up space, in this case it should be 20 Dt:
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