Recent content by Zoetrope

  1. Z

    Fumbles in combat

    I was playing around with an alternative set of tables to include fumbles. I also like the idea of the player deciding if they want to react BEFORE the attacker rolls. After all, if someone was swinging a sword at you, you wouldn't wait to see if it hit before reacting, would you? :roll:
  2. Z

    So what's left?

    Why not just roll D1000 - three different coloured D10 for 100's, 10's, 1's....? Ok, perhaps that's a daft idea! :shock: Z
  3. Z

    Fumbles in combat

    I hope so - they seem a bit under-represented in the combat section at present. I eagerly await the Companion! :D Z
  4. Z

    Fumbles in combat

    I would have assumed fumbles should have been in the Dodge/Parry tables as an outcome. For example, a successful attack then a fumbled Dodge/Parry- surely a significant benefit to the attacker? I think it's agreed that failed/fumbled attacks don't need to be reacted to, but a fumble should...
  5. Z

    Fumbles in combat

    Hi, I don;t have the rules to hand, but what's the current situation with fumbles in combat? More importantly fumbles don't seem to be taken into account in the Dodge and Parry tables? I may be missing something here, so please put me straight! :D Cheers, Z
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