Recent content by Zarathud

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    Roll20

    Any chance we will see Paranoia on Roll20 or another online service? I'm not a (high) programmer, but I'd love to help get something implemented.
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    How dangerous could the Debriefing even be?

    Let them be miffed. That's part of the perpetuation of the mental state of paranoia. But will Friend Computer accept the actions of a prior clone as evidence of treason/terrorism/etc. in a debriefing? Probably not, unless it's incredibly funny. It's too easy to accuse Troubleshooter...
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    Paranoia Primer for convention game

    Include in the packet an extra Equipment Card. When they use it, ask how their character obtained Equipment Not Issued by the Computer. Or mark the Envelopes -- TREASONOUS MATERIAL -- RUMORS AND SECRETS. Most Players will open the Envelopes without thinking. Anyone who doesn't open the...
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    Paranoia Primer for convention game

    I run Paranoia each year at Origins Game Fair, which has taught me a few things. A. Players LOVE Character Creation, even at Conventions. It's 30 minutes well spent exploring the character sheets and sparking feuds. I usually assign each Character a +1 and -1 and +2 and -2 beforehand then...
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    Prop Ideas

    I believe in activities. I give the Loyalty Officer a deck of "Treason Stars" to pass out. Some of the cards have Two Stars, while others have Zero Stars. When something questionable happens, I'll shout "Loyalty Officer, what do you think?" Or I'll direct the Loyalty Officer to pass out...
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    Secret Societies cards

    For a new group or a convention session, I will pull the Secret Societies cards in advance and fill them in on side 2 of a character sheet. By randomizing who gets the character sheets, I know as GM that someone has the Death Leopard permission slip to "blow stuff up" but I don't know exactly...
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    computer dice intrusions

    A Computer result is like jerking the wheel when someone else is driving. Try to be memorable, then try for fun, then try to reinforce paranoia. 1) R&D equipment should malfunction or be wildly dangerous on a Computer result. Using an experimental device should produce spectacular results...
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    How dangerous could the Debriefing even be?

    You want the "legally distinct" clause so that players don't overtly carry over grievances from that time their fellow Troubleshooter pressed the Down button on the lift as their Third Clone was walking on.... Let your players try arguing the "legally distinct" clause in debriefing. Friend...
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    How dangerous could the Debriefing even be?

    While each clone is a legally distinct entity, the players frequently fail to make that distinction. And who is going to contract Friend Computer when the lines get blurred during a debriefing? Not the other Troubleshooters... My favorite explanation is that the new clone needs to answer...
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    Action Cards

    Should the Action Card "Opposite Day" have a Reaction symbol? The text suggests that it should be played in response to another player's action.
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    Fallout Paranoia

    I have had this suggestion made to me at several conventions. Personally, I feel the theme of convention games of Paranoia often embodied as the Minions from Despicable Me. But you could easily get a group in the Fallout universe. Just don't tell them. Let them figure it out, but not have...
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    Confused about releases and ongoing support

    I have run Paranoia with the early versions of the Kickstarter rules for the past 2 years at Origins Game Fair. In my experience, the cards are basically player aids to help the game's interactivity. Rather than rolling for initiative, you can bid a number on action cards to go first -- and...
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    Paranoia at RPG Convention?

    I run a few sessions of Paranoia every year at Origins Game Fair. I create my own Paranoia missions for conventions -- usually based on a movie/TV theme like Venture Brothers (and Minions with Robots next year!). The problem with running a scenario is that it's no fun when people who played...
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    Paranoia Miniatures

    Quite a few people have posted on the Kickstarter comments about Paranoia miniatures. Why? You can run Paranoia with miniatures, mostly to assist the Ultraviolet GM in keeping track of the players during rapid fire play. If any player starts to treat it like a tactical miniatures game, you...
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    How I Learned to Use (and Love) Cards in Paranoia

    Here's what my Mandatory Loyalty Deck cards look like (image from Mongoose's High Programmers): --And I still can't BBCode. Reporting to the Happy Fun Time Confession Booth right away, Friend Computer.
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