Why can't a minstrel use a two handed weapon that is not a staff, bow or crossbow (I'd like a game-world rationale please)?
What happens if my minstrel decides to use a two handed weapon that is not a staff, bow or crossbow (eg, he find himself in a situation where such a weapon is all that is...
The issue was considered.
When a character increases in rank, they get 10 advancement points to spend.
A character can only improve an attribute or skill once per rank. So it is impossible to generate a character with a significantly higher score in any attribute compared to a 'standard'...
If you are a member of the Dragwars mailing list, there's a 'skill based' rules mod in there called "Dragon Warriors Skill Based Character Creation 05.doc" that covers much of what you're talking about.
You choose race, then a 'template' profession that adjusts your basic attributes.
After...
Actually, just thought of another very simple alternative that takes into account the relative skill of attacker and defender:
Using a Shield
To successfully block a blow with your shield, roll less than the opponents hit roll on a D20. This applies to both melee and missile attacks.
E.g. If...
Here's some alternate rules I posted on the Dragwars mailing list from a while back:
Using Shields in Melee
If an attacker rolls EXACTLY the highest required roll to hit a defender with a shield, then the defender blocks the blow with the shield.
No extra roll, easy to calculate, and also takes...
Here's a reply to this topic that I originally posted in the DragWars mailing group:
It simply gives a different probability curve, which may be more appropriate for the type of check being made (I've not gone through the rules to see if this is actually consistent). I believe common checks...
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