Recent content by Tigleth Pilisar

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    Sytem Codes for Planets in Wiki

    Thanks!!
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    Sytem Codes for Planets in Wiki

    I like the well developed Traveller 3rd Imperium stuff in Wiki. But who can interpret this for me: (I get this part): Shirene/Lunion (Spinward Marches) Classic Era (1115) B984510-BStarport B Good: Spacecraft Construction, Overhaul, Refined fuel Size 9 Large (14,400 km) Atmosphere 8 Dense...
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    Primary System Details

    Thank you. Lots of physics I never learned.
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    Primary System Details

    I've been mining the rich resources of wiki with regards to Traveller. There are several systems that have a bit of either "canon" or "non-canon" background. One thing I don't know how to read is the Primary System Details. This refers somehow to the planets within a parsec system, gas giants...
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    new iphone Traveller game coming?

    My vision for PnP RPGs has always involved technology. I have a vision where the GM and all players are in one room together. Each player has an Ipad/Playbook or the like. On it they can browse their character, browse specs for ships, browse notes they have made in the game, browse...
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    Interplanetary Transit Times Table

    Fovean, Jack Cambell's books are a MUST READ. The series is six books: DAUNTLESS FEARLESS COURAGEOUS VALIANT (the fourth book) RELENTLESS VICTORIUS About 1800 pages in all. I couldn't put it down! I'd start at the beginning though although he makes it so you could start at any book. I also...
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    My Review of the Mass Battle Rules In S&P 90

    When the scale of battle is too big, it doesn't seem like the player or skills have much of a bearing. There is overlap between RPG and a wargame, but I think they are two different things. Like to hear there are still "Squad Leader" fans out there, although it is typically just called ASL...
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    Interplanetary Transit Times Table

    Thanks guys. DFW - great site! Right in line with my on calcs, but of course it uses accurate "g" numbers, not the rounded 10 number in the game. The simplest way to express stop motion/acceleration/deceleration/stop for Traveller is: Time(seconds) = 2 * SQRT(Distance(km) * 100 / Thrust)...
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    Interplanetary Transit Times Table

    I can't replicate the chart for Interplanetary Transit Times The formula should be: t = 2 * sqrt ((D / 2) / g) What formula is being used? t = time in seconds D = Total Distance g = acceleration, or in this case "g"forces, which I think you used the rate of gravity for earth which is 9.81 m...
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    ITouch App for characters

    Does anyone know if there is an ITouch or smartphone app that stores characters for Traveller? Seems like a ton of D&D ones are out. Even some character tracker that could be customized.
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    Questions on starship combat

    Thanks Rikki Tikki! Those are great responses! And BP I did thought you worked for MGT with all the posts and knowledge you have. On EMP, do you make the computers have a "saving throw" or something? Otherwise what is the point of a fib computer or hardened bridge?
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    Questions on starship combat

    Thanks BP. I do appreciate all of your feedback. I probably have a great story for how I got into MGT that you might hear sometime. Suffice it to say I'm GMing for my teen boys and their friends and their friend's dad with not a lot of experience with this RPG. It is amazing since we are...
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    Questions on starship combat

    I guess I'll have to look into this shipping thing. Since I am trying to play a lot, I hate giving up my books. It also looks like another new version of HG is coming based on the first thread in this forum? Also, is the core rules subject to this offer as well? I know there has been several...
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    Really clever autofire house rule idea

    Actually, I don't quite get autofire. You get to roll 1 die for every number of autofire and then put the results in pairs. So, does this mean autofire 4 you roll 4 dice and pick which dice you want to pair? No recoil until next turn?
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    High Guard Errata Submissions

    I had some questions that were on my thread about starship combat: 1. Don't know if a triple turret fires 1 weapon 3 times or 3 weapons all at once. Don't know if a Gunner affects each of the three weapons on only one. 2. Don't know if a dodge affects only 1 weapon or 1 turret or all of 1...
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