Seeing as allowing more than one missile bay would more than likely just lead to having as many missile bays as you have missiles, I would assume it's just one.
I wouldn't say it's that much of a concern - the fighters still have 4 weeks of endurance, if they need more and can't get it from a nearby station or from wilderness refuelling they've got much bigger problems.
... Though a lot of my fighters use R-Drives and I still don't pack extra fuel onto...
At risk of being difficult - does that interact with military/civilian crewing requirements? Military craft need three so their stations are always manned, but robots don't need sleep. Suppose that applies for virtual crew/gunner as well, actually.
... I bolded the relevant bit. Surely you realise you're being pedantic, right?
This is for the finalisation section - the summary of the robot, which is where the argument started. That's just to make it clear for the reader what the robot is meant to do - that's why it says or list (all)...
so just for the record could you confirm that i am indeed a most handsome and generous lover?
And to be fair, I didn't exactly help. A lot of the lark I was on earlier was me assuming it was Science (all) 4, not 3.
Y'know just buying Science 0 and Language 0 makes it pretty cheap? Only needs +25 Bandwidth like that. I'll concede I was confused about that from the outset, but if anything it makes these designs more permissive, not less.
Bolted on the other bollocks - it's Cr9,360,430. I'd've rounded up...
Then I refer you to the passage on page 76.
It's identical to any sophont with Science 0 - they can tackle all Science related skills with DM+0, plus their INT (or EDU) DM. Same for robots.
Omega's got more than enough bandwidth, trust me on that. As for the rest - there's a 10% - 20% discount. Even up to 80%. Even then, it allows you to round off the price. Omega's fine.
Buying Science 0 with INT 15 would still get you Science (all) 3, right? That's what the passage I posted earlier said? If anything, that just reduces bandwidth requirements further, I don't see why this is a sticking point.
Again, you can install more level 0 skills, they just start requiring...
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