Recent content by strega

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    Need help with a scenario

    You might want to have them use Insight or Evaluate to examine the item and deduce that it's a thing that releases a lock or door and that here is a piece missing.
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    Need help with a scenario

    I don't have the scenario but what about if the two parts of the item have an affinity for each other and keep guiding the two groups towards each other or the same goal. You can have the player characters getting strange dreams and premonitions and have odd things happen to 'guide' them in the...
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    Land of Ice and Stone

    I did say common and bolded it to specifically make that point. I'd hardly classify RQ as a common RPG. Even if you add up all the various iterations of RQ, and I've been playing it since 1st edition back in 1978, you'd not get even close to the numbers of players of even one edition of D&D or...
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    Land of Ice and Stone

    Very few RPG's have ever done elves and dwarves from folklore rather than rip offs of D&D creatures and they stole all their ideas about elves and dwarves from the Professor's work. I can't think of a common RPG which does non-humans as anything other than pseudo-humans with bonuses.
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    Running my next session at a local Con

    Now if I'm following this thread correctly you ran a game at a local game convention and killed three of four players? Is this really a good advert for Legend and D100 based games for new players? What did the three players do for the rest of the game session? Con scenarios usually need to be...
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    Healing Potions

    I don't think healing potions are a particularly D100 thing. Most D100 based games try to be smart about things and players should realise that combat is not the first resort especially as it's pretty dangerous. Unfortunately with the widespread influence of MMORPG and video games the players...
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    New combatants?

    That probably comes across as a bit abrupt. p125 says "Each Combat Round begins with the participant (Adventurer, adversary or monster) with the highest initiative acting first, spending one of his Combat Actions. This is followed by whoever has the next highest initiative and so forth until...
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    New combatants?

    It's common sense and backed by 40 years of gaming.
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    New combatants?

    They get initiative same as everyone else. If that initiative rank has passed they don't get to enter until the appropriate point next round.
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    Hand Crossbow

    I just had a quick look at Wikipedia to get some idea of real world stats and effects and came up with Damage 1D6 or 1D4 No damage modifier Range 50m Load (requires both hands free) 2 Str/DEX 5/9 Size M Impale ENC 1 AP/HP 3/4 200sp
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    Miniatures In Combat

    I don't know of anything that specifically allows minis on a gridded map with Legend. The full version of RQ6 has a specific section on using minis on a grid but that's about it. Generally minis are used to indicate relative position if at all in most D100 games.
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    Rules for Fear and Madness

    I presume you've not seen the Fear and Madness rules already extant in Necromantic Arts p78 if you are writing your own version?
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    Classic Fantasy Coming to the Legend System

    @Verderer, run, don't walk, run, over to the Design Mechanism site where you can get a copy of RQ6 Essentials for Pay What You Want so you can try it out before shelling out for the full version.
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    Classic Fantasy Coming to the Legend System

    Rod will be including a version of the RQ6 rules as part of the book so there should be no referring to another volume like there has been in the past.
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    A couple of semi-sentient Plants

    I thought that there was a Triffid in the BGB but that's not the case. I'd use the basic stats for my Semi-sentient Liana and change the acidic sap to a mild poison that has Agony or Unconscious as the Condition to simulate the effect of the whip. Give it a move of 2 or 3m and you should be...
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