Recent content by Space Coyote

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    WFRP Conversion UPDATE

    I GMed a 2 years long "WarhammerQuest" campaign, that is, RQ3 in the Old World. Ran pretty smoothly, so smoothly in fact that I did hardly need to make any conversion besides on the fly adapations. There were basically two plots running through the whole campaign: the rise of the vampire...
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    Resisting Magic

    That's the problem: for humans it's 21 (which is already above 20!) but for a dwarf, say, his STR maximum is 27! The same goes for an Elf's DEX. 20 is pretty much below their species maximum. Is this what it's really wanted? If not, as a quick fix: roll lesser or equal than (species maximum -...
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    Resisting Magic

    Mmh... This worries me, but we're still far enough from those skill levels that it shouldn't come up in play soon. In general, I can understand the cap on Persistence and Resilience. However, I would just treat them as attributes: their values equal 30 (or whatever) + characteristics, and they...
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    Resisting Magic

    I really like that you can spend MP to increase your magic resistance. But then, in order to compensate, the attacker must be able to overcharge, otherwise it's true, you'll end up with magical immune characters. But I just don't think it really fits with the opposed rolls mechanic. Actually...
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    Resisting Magic

    I'm trying to understand how the updated magic rules work. 1) The caster declares which spell he'll cast and if (and how much) he will overcharge it. 2) The target declares how many MPs he will use to resist. Since dodging requires a reaction, I guess this has to be declared before knowing if...
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    iconic published scenarios

    I'd say the Cradle scenario is the most iconic one, as far as Glorantha RQ is concerned. With Apple Lane, maybe. But my favorite RQ supplement ever is Vikings. However, all the best scenarios were written for Pendragon. Cheers, Alex.
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    Math Behind Opposed Rolls

    However, the (few) combats I've run all ended up pretty quickly. This means that the number of rolls wasn't nowhere near a statistical significant one (that is, the odds didn't even out). What I found was that given the large range of the d00 distribution and the all or nothing nature of the...
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    Yet Another Combat Table Variant

    Looks nice, even if perhaps a bit too articulate for a simple matrix? You are basically allowing the partial winner to pick up his own "special" result. However, why do you still save a reaction even though you parry the attack (that is, damage is reduced)? When both fails, I guess the table...
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    Spirit Magic - getting my head around it

    Surely you like the spirit of it.... (Sorry, forum humor is still something new to me, and I couldn't resist.... ;) ) Cheers, Alex.
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    New campaign new questions

    You have both almost convinced me, but I'm still a bit torn on this. Opposed rolls are the mechanic which differentiate the most this edition of RQ from the previous ones, and is a mechanic I usually like. But I see why it can be a little odd in practice (even though I don't think the number of...
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    Spirit Magic - getting my head around it

    The way I will be doing it, you'll need three things to cast a spirit spell: the charms, the knowledge of the spell (which occupies 1 POW in the same way that a sorcery spell occupies 1 INT) and the Summoning skill (minus ENC AND minus armor penalty? seems to me that the ENC penalty is a...
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    New campaign new questions

    But it seems to me that MRQ is moving away from the simple roll style of BRP and more into the opposed roll system. So it would be more consistent to do the opposite, even if opposed rolls using d00s are a bit awkward (better to use a d20, like in Pendragon -- now here's a thought). Anyway...
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    New campaign new questions

    Hi all, I'm about to start a campaign with MRQ and there are a few things that I'd like to understand better before we begin play. You know, so that I don't have to wing it before my players! : :) 1) According to the updated parry table, a critical parry vs. a successful attack is actually...
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