You'd need to decide whether the laws of physics still apply, as well as literal magic. Having the Difference Engine work is a bit different to the Time Machine. Also, can you fly through space with a propellor?
I suspect a lot of a good Serenity RPG would have to come from the skill of the players too. Good rules would make the world, but a lot of the show comes from the characterisation to my mind. No reason why not to do it, though.
Hello!
A friend of mine pointed me over here: I wrote Space Captain Smith, so I'm glad people are liking it. (There is a sequel next month but I'm not going to labour the point being new and all).
Anyhow, I can distinctly remember reading Space 1889 about 10 years ago. I did try to find it 1-2...
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