Recent content by Sourcerer

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    How to give high level PC challenge with bunch of mobs?

    Just adopting D&D4 Minions would be even easier. They have just 1 HP. One of the few things D&D4 did really good ;) And you are right, it's plausible, not realistic what I meant.
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    How to give high level PC challenge with bunch of mobs?

    I know quiet a few live action roleplayers which enjoy walking around a whole weekend or even week in chainmail, scales and even fullplate. These are only insignificantly lighter than historically correct ones, but then again those players rarely have such heroic strength attributes as paper&pen...
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    How to give high level PC challenge with bunch of mobs?

    Both these rule changes might tweak the game more towards a balance you want to achieve, but they both don't really realistic. Being attacked by multiple opponents makes it harder to defend yourself properly. It doesn't make you more susceptible to damage nor does it weaken your armour or...
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    How to give high level PC challenge with bunch of mobs?

    I'm not really convinced that this is a gap in the rules. When you take off armour and carry it in a backpack or otherwise it's only cargo and doesn't encumber more than other equipment. Maybe the rules for encumbrance and it's effect on climbing are not too restrictive, but how few should a...
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    How to give high level PC challenge with bunch of mobs?

    One more thing regarding being heroic or high level: So much for wussy level 12 characters.
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    How to give high level PC challenge with bunch of mobs?

    A linear or even faster growth of individual power with the character level is a common trait of level based roleplaying games. That's a means to enable a heroic progression Turning around and claiming this a disadvantage doesn't make to much sense. A high level character is supposed to defeat...
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    How to give high level PC challenge with bunch of mobs?

    That's just stupid. So they begin being minor heroes when they reach 20?
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    Spring attack

    The question just can´t be answered properly. Here you have a mix of D&D, Conan 1st and Conan 2nd. There can not be a definitive answer. If you want a house-rule, do whatever feels right to you.
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    Warrior's companion: Cultural weapon

    With level 7 they reach a point of mastery in their unorthodox fighting style which penalizes their abilities to use the niceties of civilised swordplay (e.g. no more Weapon Focus) The argument of the rulebok sound even more convincing to me than Vincents background arguments. Balancing issues...
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    Favored terrain + 5

    The advantage is the modularity. Only if you have any given ability or feat, you must pay attention to the rules expansion thereof. This makes a very comfortable learning curve. While for some special cases the rules really are "clunky", in 99% of all cases it's all smooth. In very specialised...
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    Warrior's companion: Cultural weapon

    Content and readability should be part of the editors responsability as well. Of course any form and degree of quality control can't find all mistakes and a lot of the decisions are subjective, so individual opinions can differ greatly. But in the case of the Warrior's Companion the the...
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    Warrior's companion: Cultural weapon

    Quality Control The editorial process and play testing seem to be lacking.
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    Warrior's companion: Cultural weapon

    Just wondering... how does Mongoose QC?
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    Favored terrain + 5

    Maybe that might be the case, but the rules are there to cover all possible scenarios. This sounds a lot like you have to move more than a few inches to dodge effectively. You are kidding, right? You can see, hear and feel the difference. There is no right or wrong, there is only like or...
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    Favored terrain + 5

    If I assume a normal attack to be aimed at the center of the body, then to move out of the way of the wepaon you would have to move at least one foot, if not two or three. That coupled with the speed you would have to move with will definitely complicate hiding. Maybe a penalty of -20 is...
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