I couldn't figure out how with the vehicle spreadsheet how to place two different types of weapons in the same turret. Anyway here is another vehicle that has been rattling around my head.
It seems that geir has forgotten to add "Drive mechanics crazy", "Stops unexpectedly" and "Engine falls...
Okay I have (over) designed another vehicle that has been rattling around my head for a while. The idea behind it is an one person vehicle that can survive anything the environment throws at it.
Okay last year I said that Project Genesis was going to release it first civilian vehicle so I better pony up. Like all biotech vehicles it's effective TL is 2 less than what is listed.
It's too late in the night to figure how to paste it in so I put it as an attachment.
It's described as cheap and miserable. Now considered if then used the quality rules from Cluster Truck to make it even cheaper and used the automation from the Companion Book to strip it all automation.
ProfGrizzlyJon I don't have the 2300AD rules and while I like the idea of the retrotech rules for cheaper ship computers at higher TLs Behind the Claw shows that Mongoose has the idea that higher TL computers are possible with their corresponding higher bandwidths.
I like the idea of networked...
Please extend the computer table entries beyond TL 15. I think Behind the Claw added some TL 16 stuff including the ship computers but extending the ship computer table to TL 20 should be simple enough. Also some High Guard technology doesn't have a TL listed and some technology seems never...
The interesting point is that very advanced robots and those below true conscious still consider themselves conscious even though the game rules state that they do not. It may become a case of robot see robot do with the ship crew in regards of salaries and accommodations.
Just a thought I had that helped explain why robots are not more common in Charted Space though not the only reason.
At a certain point along the robot conscious spectrum the robot the demands to be paid a salary and given half a stateroom for their own space. The robot may not completely...
Here is jokey one that's been in my head for a while.
Generic Conglomerate Ltd
Whispered to be THE mega-corporation that nobody talks about yet always talk about. It seems to be everywhere there is sentient beings providing items and services. It is even said that the ancients had items that...
Mavikfelna thanks fr your hard work.
One tiny issue the outpost module has got the diplomatic module heading.
With the covert ops module perhaps go in another direction such as spy insertion from orbit. I think most of the planets that the scouts spy on are typically low tech first...
Mavikfelna that's great. The two modules cover the basic scouting and couriering roles that a modular scout/courier should cover.
Lets see. The scouts do first contact and diplomacy with the natives so a diplomacy module might be prudent. They also have ground teams exploring planets so they...
Mavikfeina thanks. Here is another idea for a module.
This time it's for the courier role. It needs to be able to carry typically small but very important items to the people/places that require them. Sometimes these items may be a person with vital information so some type of stateroom...
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