Recent content by Qapla

  1. Q

    A New Edition of ACTA is coming...

    Well I would love to finally see TNG+ Star Treks space battles. I had started working on a Trek mod for ACTA a lil over a year ago, but since joining the Army that has been put on the back burner. Perhaps you and me should get together sometime Katadder. I have an idea for the license that...
  2. Q

    Ship Tracker Cards

    Got the cards for the EA and Narn done from the Main Rulebook. EA Narn I should be able to finish the Centauri and Minbari by tomorrow afternoon then I can start on cards for all the ships for the main 4. Also does anyone know why the EA doesn't have a skirmish level ship in the Rulebook?
  3. Q

    Ship Tracker Cards

    I'm not sure how to save them as a PDF file. Is there any programs that would allow one to save things as PDFs that are free?
  4. Q

    Ship Tracker Cards

    So I was working on some ship tracker sheets and trying to figure out how to make them reusable. I remembered back when I was playing DnD Minis that we would put the cards into slip cases and use a dry erase marker to keep track of things. So the idea was born. It took me about 3 hours to get...
  5. Q

    S&P 47 - big time Evo News

    The fact that Matt said "not just within the hobby games market" stands out to me. I'd really like to know who's intrested BF:Evo has piqued. Well I think it kinda sucks that we won't see any new stuff for a while at least we now know whats going on. Too bad we didn't get any new unit cards.
  6. Q

    M1126 Stryker stats

    http://www.mongoosepublishing.com/phpBB2/viewtopic.php?t=28211 I've made up stats for a few units for the Army. Haven't had time to get the others done, but hopefully soon.
  7. Q

    Tank Crew Stats and Rules

    I just got done reading "Thunder Run" by David Zucchino and had the idea for a destroyed tank crew to still be able to fight. Tank Crew Rule: Must be assigned to a tank. Crew only disembarks when tank is destroyed. When disembarking crew may take 1 move action for free. Its first reaction...
  8. Q

    Technical tank killer

    Very ingenious idea. I think that looks like it would be a good option. Spend 25 points to upgrade one Technical to a RC Technical. Extra stopping power against the Infidel's armor is always a good thing. However there is one problem that I see, and it has nothing to do with the stats and...
  9. Q

    question re weapons with burst radius

    Where was this at?
  10. Q

    LOS and Fire Zone Question

    And the win goes to TOS. Thanks a lot. I can see everything clearly now :shock: .
  11. Q

    LOS and Fire Zone Question

    I might be over complicating this but, when you have different models that can draw different lines of sight to models in a unit is how is it resolved? Example: In the example above a USMC fire team is firing on an MEA Infantry Squad. All have LOS to the FZ except for Sarge who is keeping...
  12. Q

    Army Builder

    I made up a spreadsheet with all the unit info on it. It would work for army building until we have an actual program. PM me with your e-mail if you want a copy.
  13. Q

    First game, now questions

    Man I really need to not reply to things until I have been awake for at least an hour. I totally misses that he was firing into an open FZ.
  14. Q

    First game, now questions

    For number 3, Everything withing 1" of the model that was assigned the 203's dice will take 1 dice as well whether in LOS or not. From the card:
  15. Q

    US Army Unit Stats

    Well Old Soldier things are prolly a bit different now:). IIRC Infantry squad is as follows: Squad Leader is a Staff Sergeant Team Leaders are Sergeants Automatic Rifleman are Specialists Grenadier are Private First Class Rifleman are Private E-2...
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