Recent content by phantomwhale

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    First time questions about Legend Combat

    Thanks for your answers Olaus. There was one point you made which surprised me, which was : If you've lost all your actions for a round (with only 2-3 actions typically, the fact that this could happen mid-round when you've already spent 1-2 of them, and also the loss of 1-3 actions would...
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    LEGEND Character Generator Software

    Interesting point - the difference between an NPC generator and PC generator could be quite significant. The RQ enemy editor (http://runequest.aamunkoitto.net/enemyeditor/index.php?system=1) for instance is excellent for throwing up a quick and dirty NPC band, but for a PC generator I was...
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    LEGEND Character Generator Software

    Would love to see Legend on Herolab... but then I OWN Herolab (for 3.5E and Savage Worlds - saved me lots of time, and time really is money). Otherwise I'm a rails developer (basically, I make magic web things) and could be talked into looking at a free Legend character generator web...
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    First time questions about Legend Combat

    I had my first go at running a Legend combat last week, and was overall impressed at the brutal bloody-ness of it all. However, I had a few questions which I've been unable to find answered in the forums. Firstly, Wounds. If you suffer a serious wounds (0 hp or less), you lose the next 1D3...
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    GM Combat Tracking Sheet

    Just poking around for some tracking sheets, as I'm finally trying out some MRQII / Legend gaming this month. Love the sheets - really nice and professional looking. Will certainly be using the 5 combatants sheet for the 5 NPCs in the "Rune of Chaos" published adventure I'm hoping to run...
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    Updated PDFs?

    Just to check, I've been looking over the RQII errata (e.g. strike rank only based on INT + DEX, not SIZ, missing ENC for armour) and don't see any of these integrated with the PDF I downloaded from DriveThru RPG last night. Can someone confirm if these are included in the later PDFs ? What...
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    use with miniatures

    None that I am aware of. I use minis to help show what the battlefield looks like, but try and avoid wargaming style rules (such as the newer DnD editions) as the extra complexity they add can take away from the overall pace and fun of tabletop RPGs for me. I think RQ is crunchy enough without...
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    Virtual Runequest - anyone playing online ?

    Well, oddly enough, it's me that is looking at authoring the MRQII ruleset for Fantasy Grounds, as it's something I'd really love to be able to play online. But was equally wondering if others had considered online play, as that would certainly compel me towards producing a more complete ruleset...
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    Virtual Runequest - anyone playing online ?

    Hello all, Just wondered if anyone out there was playing Runequest online using any of the Virtual Table Top technologies out there (FantasyGrounds, MapTools, etc...) ? If so, I'd be interested to hear how well it works, and what tools (if any) you are using. Was thinking of getting a virtual...
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    GM Screen not great

    Thanks for the share - just saved myself 10 quid I think. It's not a total disaster, but I can see it just not getting used. Besides, I threw at least 80 quid at MRQI products before finding the core system broken and never playing with any of them ! Think it might be time to cobble up some...
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    Sorcery spell Tap(Characteristic) from Companion

    Sorry to bump this post up again, but I'm afraid Tap is broken and needs an errata. It's good we have discussed what we THINK the drain should be and why, but at the end of the day it seems fairly obvious that the spell's author did not consider, or accidently ommited what the drain should be...
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