Recent content by paltrysum

  1. paltrysum

    Travellers Needed! High Guard Updates

    That's exactly right. Anything we don't put in, I will record for potential inclusion in a full update.
  2. paltrysum

    Feeding a High Population, Non-Agricultural world

    A little technology can make any star system completely functional at producing its own food. Artificial habitats, designed to support biological sophonts, can be considerably superior to any garden world. With a lower population digit, our Terra would be a garden world, yet it is has made 99.9%...
  3. paltrysum

    Travellers Needed! High Guard Updates

    Maybe a little too much, but the feedback is appreciated. :) It's a minor update, so we won't be making wholesale changes to the book. Just fixing things that are confusing and minor additions where warranted.
  4. paltrysum

    Travellers Needed! High Guard Updates

    Yeah, I believe that was added a year later, in the CSC update. We'll have to incorporate that.
  5. paltrysum

    Travellers Needed! High Guard Updates

    Designed as intended? I'm sure they do lock down, but yes, in the wrong hands this could be misused. Sounds like the stuff of a great narrative.
  6. paltrysum

    Travellers Needed! Central Supply Catalogue Updates

    Hello, Travellers. We'll be doing an update to the Central Supply Catalogue some time next year. Please let us know which things you've found that warrant a fix.
  7. paltrysum

    Travellers Needed! High Guard Updates

    Hello, Travellers! We're looking at a minor update to High Guard some time next year and we'd like to catch things that need fixing. High on the list is the confusion over when to apply Screen defences (the answer is after the Damage Multiple has been applied). I've got a few more items for the...
  8. paltrysum

    Singularity - musings

    I realise the Reverie scene is horrifically destructive and seemingly could result in the deaths of passengers and even some Travellers, but... that's kind of the point. We have these dichotomies in the narrative: Naalir wants the Travellers' assistance... but it also lies to them for half of...
  9. paltrysum

    Singularity - musings

    Thanks, Sigtrygg. I think I speak for the whole team when I say we really appreciate the kind words. I'm enjoying this discussion and will chime in here and there. Cassie's working on Act Two now. It's a big departure from Act One as you might guess. I'm looking forward to seeing it in its...
  10. paltrysum

    [Mongoose's Office Game] Character Diaries

    Have you read Peter Hamilton's Pandora's Star or any of the Commonwealth series? We're delving into that territory here. And yes, T5 already laid the groundwork for it.
  11. paltrysum

    IISS trans-rift couriers

    I don't recall seeing something like that, but one ship that comes close is the Armstrong-class exploration vessel from the Great Rift boxed set. It's 1000 tons, has jump-3 capacity, and fuel for two jumps.
  12. paltrysum

    Singularity Errata

    It will be up to individual referees to determine how far each passenger goes. Most of the passengers that book a cruise on the Ventura Fortuna are there for the duration of the route, but of course, the flexibility is there for shorter runs. We won't drill down to that level of detail.
  13. paltrysum

    Far Trader #4 Comic - Out Now!

    Far Trader progresses to a second four-issue arc, titled Far Trader – Insurrection, the first issue of which has already been written and is in the artist's hands! The second series' artist will be Isabella Cacciabaudo. I'm really excited about her work and looking forward to seeing how she...
  14. paltrysum

    Singularity Errata

    Having lived here for a while now, I know exactly what you’re talking about.
  15. paltrysum

    Singularity Errata

    That would be a rather complex formula for a spreadsheet, wouldn't it? Advantages count as x when referring to the combined ship, but y when referring to one or both of the separate ships.
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