Recent content by paltrysum

  1. paltrysum

    2300AD - A suggestion

    lol "theatre kid approach". Great feedback. :LOL: (y) We probably won't muck with it. Just exploring options. Initiative works fine in Traveller and probably does not need an adjustment. I agree that it's not a problem at the table. It's before that when it might be a problem: when people are...
  2. paltrysum

    2300AD - A suggestion

    No danger of that. Despite the various controversies about it, I'm a big SOC fan. I call for it all the time in my games, to the chagrin of those players who made it their dump stat. :devilish:
  3. paltrysum

    2300AD - A suggestion

    A few off-the-cuff ideas: Task Difficulty: It adds color, which is fun, but could we nix it and just make 8+ the target for everything with negative DMs to reflect added difficulty. Just shotgunning that out there without thinking of the implications. Slots instead of kg for gear. You can carry...
  4. paltrysum

    2300AD - A suggestion

    This comment might be better suited to a completely different thread, but what does everyone think of the current movement to produce simpler rule systems? For example, Shadowdark as the completely stripped-down, rules-light version of D&D. I think of our audience here as probably opposed to the...
  5. paltrysum

    Armies of the Fifth Frontier War, Impressions Not Errata

    True, but escape from a place that's about to get smashed might make for an exciting scenario.
  6. paltrysum

    Armies of the Fifth Frontier War, Impressions Not Errata

    For a fictional description of how devastating orbital bombardment might be, refer to Neal Stephenson's Seveneves. The Moon gets broken up and its shards come tumbling into the Earth's atmosphere. I'm not sure how if that's exactly how it would play out, but knowing what I know of Stephenson...
  7. paltrysum

    Armies of the Fifth Frontier War, Impressions Not Errata

    Late to this discussion, and I predict my views won't be popular based on what I've seen thus far, but here goes. The Imperial Army is standardized at TL12, which is "Average lmperial," and reflects the median of Imperial worlds. As such, the gear is easier to come by, less expensive, easier to...
  8. paltrysum

    Singularity - musings

    Just asked Cassie. She says we're about a week out. She gave me a preview of a few of the maps that have been made this week, including one of the capital of Floria. Whoops! Did I let that slip? Don't tell your Travellers. They're also working up deck plans for a tail-sitting Azhanti High...
  9. paltrysum

    Refits-Traveller

    For High Guard feedback, please repost to https://forum.mongoosepublishing.com/threads/travellers-needed-high-guard-updates.125784/. Thank you.
  10. paltrysum

    Singularity - musings

    I'm not on FB, so I must have missed it. Anyway, here's one of my favorite pieces:
  11. paltrysum

    Singularity - musings

    I wish we could but we're not quite there yet. Cassie was just showing us some of the latest art today. It is excellent. Her art direction on this project has knocked it out of the park. She curses me daily for the number of maps and deck plans I stuffed into it, but every new piece I see is...
  12. paltrysum

    Singularity Errata

    Saw your post on Reddit first. I'll look into it. Thanks for the catch. I love nerd lore, too, and want to the narrative to be consistent with canon.
  13. paltrysum

    Review of White Dwarf's 1978 review of Traveller

    Turnbull sounded like kind of a jerk. "Only the innumerate" and "they shouldn't be playing it anyway." He comes off as very unpleasant. He critiqued the game too much through the lens of D&D, which people still tend to do. Glad to see lots of games bursting that bubble now, too. Glad he was...
  14. paltrysum

    Signals from the Core Podcast

    Can't wait to give it a listen! Loved the first one.
  15. paltrysum

    Singularity - musings

    My advice would be to keep reading the campaign as each Act is doled out. There would be many ways to continue the narrative. There are events that will happen regardless of whether Naalir still exists. Plus, it might not be quite so simple to destroy it just by blowing it up as you will see. 🤓
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