Recent content by MarcusIII

  1. MarcusIII

    Alternate FTL Drive for my game

    Traveller (as distinct from the 3rd Imperium setting) can handle any of those FTL drives. None would pose a problem that I can see. They're pretty cool
  2. MarcusIII

    Alternate FTL Drive for my game

    Yes, on purpose. In system is M drive only. 1/4 of a light year is within the Ort cloud range. So scale is fine for anything players would need. Above 12 hours time you can plot an exit point anywhere. Any body that requires you to move out 100D before jumping in Trav will precipitate a ship...
  3. MarcusIII

    Taxes, the Imperium, and You!

    1% of interstellar trade would be more than enough for the Navy and the IISS
  4. MarcusIII

    Alternate FTL Drive for my game

    This is the rules I will be using for "Hyper-Drive" in my next game. Pretty simple. Base drive drive data from Cepheus/SRD. Hyper-Drive A hyper-drive moves the ship into an alternate dimension called hyper-space. The drive is rated by how many parsecs(3.26 light years) the ship can travel...
  5. MarcusIII

    How to make Traveller more popular with TTRPG players

    If a task is even remotely feasible, a natural roll of12 is always a success. If the task isn't at all possible then it fails
  6. MarcusIII

    How to make Traveller more popular with TTRPG players

    Yes, no GM worth their salt has players roll needlessly. Rolls are for special situations
  7. MarcusIII

    How to make Traveller more popular with TTRPG players

    This is what I use. 8 IS the basic success number
  8. MarcusIII

    How to make Traveller more popular with TTRPG players

    That's a start. You like Cluster Trucker. I don't know if you are old enough but here's a song for the game: Or a start of an idea for one:)
  9. MarcusIII

    How to make Traveller more popular with TTRPG players

    Not that they don't have a lot of players but how many years will they remain at a high level and how long will a person play them. E.g. I think it would be fun to play a person vs. the Aliens. How many times I'd like to play in that narrow theme would be limited. Unlike a wide open sci fi...
  10. MarcusIII

    How to make Traveller more popular with TTRPG players

    That's my feeling about some of these very focused setting games too.
  11. MarcusIII

    How to make Traveller more popular with TTRPG players

    I have found a less complicated rule set often helps with younger players. Cepheus Deluxe for instance. I took those rules and tweaked for my players. Gave them each a PDF. It's closer to CT but better. From the Mongoose 1 SRD
  12. MarcusIII

    How to make Traveller more popular with TTRPG players

    Yes, the person who I had search had never searched for or read anything about Traveller. Google collects your search and browsing history to customize search results.
  13. MarcusIII

    How to make Traveller more popular with TTRPG players

    This. Having the current version as the "face" of the game when people search for it would be great. I played from the first version but I can't imagine trying to find out about Trav as a new prospective player today with all the different versions that get displayed when one searches.
  14. MarcusIII

    How to make Traveller more popular with TTRPG players

    Wow, I've never played with a GM in any RPG that told players what to do with their PCs
  15. MarcusIII

    How to make Traveller more popular with TTRPG players

    That tells me all I need to know about the Ref. He/she doesn't know what a ref is in an RPG. Sorry you got a bad one.
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