Recent content by lurker

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    Character Sheet

    I prefer character sheets created myself to either of these. I often use dice placed next to the stat on the char sheet to indicate damage.
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    Beltstrike Questions for a beginner

    http://traveller.wikia.com/wiki/Versions_of_Traveller Mongoose's version of Traveller is the latest to be published.
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    Value of the Imperial Credit

    Maybe using a salary comparison will help? MGT crew Salaries (page 137 of Core Rulebook). I believe this is for one month? Real Life: A non-major airline Captain is 41 years old with 10 years of seniority and makes $70,000 a year. A non major First Officer is age 35 with 3 years of service...
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    Dependents?

    One game I'm in currently has 4 PCs. One has a wife on board, one has a child on board, one was just proposed to, the last has an ancestral homestead which others manage because he is not the type to just sit around and wait for adventures to fall in his lap.
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    Smuggling Comaprtments

    This is obviously a very case by case thing that a GM needs to figure out. Lets try to break it down a little. 1) DM based on quality of the smuggling compartment. 1A) Time spent building it. 1B) TL of construction. 1C) Skill levels of those who constructed it. 2) DM for people looking for...
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    Improving physical stats after char gen

    From another thread, but it does mention using 2 'fate points' to roll 2d6 against a Stat for improvement.
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    Life Event - Ancient Artifact

    Yes, yes it is. A GM has to have his fun too. :twisted: I never said the characters were dead. I had something similar to this in mind. At some point the original character sheets will get pulled back out. Back on topic. I also like someones previous concept of holding the rolled artifact...
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    Life Event - Ancient Artifact

    Setting: The players are on a ship, The Pandora, trying to open an ancient cube shaped artifact. Player 1: "See that groove going all the way around. I think the top comes off somehow." Player 2: I get a god grip and try to pull it apart. [roll 7 with no DMs] GM: Nothing happens. Player 1...
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    Fighting Ships Preview

    I see they have corrected this.
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    Fighting Ships Preview

    Three errors in just the first half of the first line of the official Mongoose website description of Supplement 3: Fighting Ships
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    Stunners too powerful?

    Both ways folks, both ways. I'd rather the local authorities have a very capable stunner to rely on so they don't use deadly force on my characters comrades when they get out of line (My characters never get into trouble!). Sleeping gas grenades, tranquilizer darts, chloroform, all of these...
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    broadsword damage to battledress

    Broadsword: 4d6 = 4-24 pts. Battle Dress TL 14: Protection 18 With no other modifiers, must roll a 19 or better to do 1 pt or more of damage. Chances of rolling 19 or better: 10%. Chances of doing 4 pts or more of damage (rolling a 22 or better) are 1%. Chances of doing 6 points of damage...
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    Money Money Money!

    Numerous random encounters can give characters an opportunity to encounter and depending on how the players react, possibly gain a ship. Space Encounters table on page 139 Of course it is up to the GM to determine the details. There is nothing wrong with players getting additional ships or...
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    CharGen question...Homeworlds

    It also may be acceptable (up to GM) to be vague and just say your character is from a high tech desert world or a high population world or whatever and take the corresponding homeworld skills without announcing a specific system. Any additional background skills come from education (total...
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    CharGen question...Homeworlds

    The full Traveller core(or main) rulebook http://www.mongoosepublishing.com/home/detail.php?qsID=1546&qsSeries=51 also does not list worlds. You can get Mongoose - Spinward Marches for information on systems in the spinward marches...
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