Recent content by jedimasterwiggy

  1. J

    Anti Vree tactics

    thanks for the initial replies....although changing fleet mid campaign, not so useful! :D I'm not sure i agree on the interceptors front....with SAP a lot of the Vree guns hit against hull 5 ships and with only 1/2 interceptors only take about 6AD to start causing hits. Most Vree easily have...
  2. J

    Anti Vree tactics

    Hi all, We have been running a campaign based on the normal 2nd edition rules in the book but with most of the P&P ship updates and order stuff (no race specific bit though). The fleets taking part are Earth (3rd age), Narn, Drazi and Vree. After 6 turns the Vree fleet stands at being larger...
  3. J

    Fleets anyone want em?

    pm sent
  4. J

    Has Earth become so weak?

    so I look to play at around the 20 inch mark? Using the missiles from lots of hermes and their movement to allow Omega and Hyperions to line up?
  5. J

    Has Earth become so weak?

    hey all, I've just started using EA 3rd age fleet in our campaign (Drazi, Vree, Narn) and have so far been a little confused by their roles. I used to play Vree where all the DD and Super manouver covered me a lot but i seem to have struggled to find the correct style with EA. Hyperions and...
  6. J

    Brakiri advice wanted

    Haven't ever tried boarding stuff, doesn't the enemy ship need to either be pretty badly beat up or moving very slowly?
  7. J

    Brakiri advice wanted

    Hi all, Have been playing with these guys in our clubs campaign for a few weeks and wanted to get some thughts on the fleet. We are using in service dates up to 2261 so that Shadows and Vorlons are there properly. There is also a centauri, Earth (middle age), Minbari and Narn player. So far got...
  8. J

    gravitic shifter

    thanks, quite useful on a ship thats hasn't shot already or one near edges of table
  9. J

    gravitic shifter

    Haven't got a rulebook at home. going through fleet book with Brakiri and trying to remember what the Gravitic Shifter does?
  10. J

    Rule Question: Critical Hit that doesn't penetrate

    I thought that was the case about not being able to hit but wanted to check as some systems allow for the 7+ roll and thought i had just missed where it said how. Thanks
  11. J

    Rule Question: Critical Hit that doesn't penetrate

    but going along with this, is it possible to get a chance to roll the DD if the attack dice need a 7+ to hit due to speeds and ranges?
  12. J

    Problems with Vree

    So Xaar are overpowered? Would go along with that. Would think that on a patrol boat if the weapons lost DD they would work much better balance wise as SAP still makes them a threat to all but can't score huge amounts of damage to battle+ ships. Any ideas on whether Vree are best dealt with at...
  13. J

    Problems with Vree

    Hi all, We have just got to the mid way point of our 3rd B5 campaign and our resident Vree player keeps coming out on top So I thought I'd have a check here to see how other people are dealing with the sacer people. Few specific questions. Last game they were in saw. 1 Xaak 1 Xonn 3 Xill 3 Xirr...
  14. J

    Shadow Tactics

    Hey all, Thanks for the responses, will relay on all points (except if I think it will give him advantage vs my Vree in which case he can suffer!) Lots mention getting out of the way of beams but due to the way initiative works and as Shadows generally have few ships surely the enemy just move a...
  15. J

    Shadow Tactics

    Hello all, We have a campaign running amognst a group of friends and our shadow player keeps getting beaten so I thought I would turn to the board to see what advice can be offered. We run the standard campaign from the the rule book (10 pt Battle, random missions etc) and his starting fleet was...
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