I understand that if you have turbine damaged and props damaged and get another critical hit on a subsequent attack on one of those systems that the speed would not drop more as the systems are already damaged (ie it would stay at -2). What we play though, is you would still suffer extra damage...
Even though the rules say that special effects do not stack how would this work if lets say on a subsequent attack I get a Multiple fires result again. Would you just ignore the result since you already got it?
I see issues with fire, multiple fires, and multiple explosions..seems like they...
Yes, fires are treated seperate from Damage Control in a seperate section of the rules titled Fires (See page 10). On page 9 it says you cannot repair Vital Systems using Damage Control but it excludes fires.
Hence you cannot repair the vital system (ie explosions) but you can put out the fire...
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