Recent content by J. L. Brown

  1. J

    Pirates of Drinax - GMs thread

    I strongly suggest Rao mentions 'We want to do regime change on systems hostile to us' and a quick summary of the whole end-game in 'Finale' where they need to convince worlds to join up based on their political stances. This is NOT expressly mentioned in the adventure, but it certainly is the...
  2. J

    These Are The Droids You're Looking For!

    Also note -- building a robot to be equivalent to a Battledress suited Marine is considerably more difficult & expensive than just building a robot to replace the Marine inside the Battledress. Plus, as you point out, having robots use equipment-designed-for-humans can greatly simplify...
  3. J

    Space Combat - Did I miss something?

    This is at least the fourth time this section of rules has been cited; and it seems you still have not read it. You seem to think it supports your point, when it does the exact opposite. No, Sensors do * NOT * provide 'Minimal' information at 'Very Distant' or 'Far' range; the quoted rules do...
  4. J

    Space Combat - Did I miss something?

    As you said; 'Very Distant' and 'Far' specifically do nothing to increase the amount of information reported by sensors -- they are all still 'None' at these ranges. The only extra information (above 'None') is that things which generate a jump-flash may be (presence or absence) detected, and...
  5. J

    Space Combat - Did I miss something?

    No argument there. On the other hand, step outside & look up. You can certainly see the Sun, which is ~148 million km away & the occupies the same number of milliradians of arc in the sky as the Moon; but sometimes (like at the new moon) the moon -- even much closer -- is extremely difficult...
  6. J

    Space Combat - Did I miss something?

    I am reading the rules. Page 160 in the Core Rules update: When the table says 'None', I interpret that to mean 'None'. Sensors report no information; not a detection, not an identification, not a friend-or-foe, not a firing solution. Nothing. That sensor is Out Of Range. Distant is not...
  7. J

    Space Combat - Did I miss something?

    Distributed Arrays and Extended Arrays do exactly the same thing; they are not cumulative. In my copy, they allow EM Sensors to gain 'Minimal' information at Distant range; and Passive Radar/Lidar to get 'Minimal' data at Long Range. Active Radar/Lidar already gets 'Minimal' information at...
  8. J

    Space Combat - Did I miss something?

    Ah, high-tech super sensors. of course! Yes, I had overlooked that! Please point me to the pages where they are defined; I am stuck using p 76 of the HGU 2022: And p 160 of the Core Rules Update. Apparently 'minimal information' (whether or not an object is 'active' in EM) for 'EM sensors'...
  9. J

    Space Combat - Did I miss something?

    A viable warship whose primary armament is Torpedo bays can usually be fairly compared to the exact same design with Missile bays. I am sure folks who enjoy doing ship design will have no trouble coming up with several examples. It seems there has been an Errata that I missed; thank you! Now I...
  10. J

    Space Combat - Did I miss something?

    When I am constructing a ship, I evaluate each system on its' own merits. Torpedoes lose. A Large Torpedo Bay is 15 MCr cheaper than a Large Missile Bay, which is peanuts. This price difference is cancelled out after 75 dTons of Standard ammunition (250 KCr per dTon for Missiles, 450 KCr per...
  11. J

    Pirates of Drinax - GMs thread

    There is nothing like an Aslan 'Heavy Bombardment ship' (that I can find) in 'Core', 'Companion', 'High Guard', 'High Guard: Aslan', 'Aliens of Charted Space #1', 'Ships of the Trojan Reach', 'Deep and the Dark', 'Spinward Extents', or the 'JTAS' up through volume 18. Maybe I have missed it.
  12. J

    Space Combat - Did I miss something?

    My original post compared Standard Missiles vs Standard Torpedos. Torpedoes were worse. It also compared Multi-Warhead Standard Missiles against Multi-Warhead Standard Torpedoes. Torpedoes were worse. There are no Multi-Warhead Nuclear Missiles; but Nuclear Missiles are vastly superior to...
  13. J

    Cluster Truck - Here in Time for the Holidays!

    Crikey -- that is awful. Five minutes and seven seconds that I retroactively wish could have been replaced by Vogon poetry.
  14. J

    Wrath Of The Ancients - Questions - SPOILERS

    Have you read / decided how the Ancients uplift paths will work? Wrath has two contradictory systems, neither of which is really complete.
  15. J

    Cluster Truck - Here in Time for the Holidays!

    Is this set in the Estuary system (UWP: B355616–8) in Heads subsector / Hanstone 1811?
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