I've just come across this guidance, from an anonymous post on the "Dungeon Master Resources" Facebook page.
Advice for a starting Dungeon Master.
1. Problem.
2. Consequence.
3. Solution.
4. Unintended Change
5. Repeat.
I'm currently quickly reading "World Builder's Handbook" and it takes the UWP, expands on it and provides lots of ideas. I've skimmed some of the detail. Here is a very-much-a-draft extended contents of it. I like it and intend to use it in preparation for future gameplay.
I suspect Mongoose underestimates the amount of investment a decent reviewer makes in reviewing a title (disclosure I am the Reviews Editor for the ACCU's CVu magazine).
I am currently running the adventures in The Marches Adventures 1-5 and won't finish until some time in 2026. I've made a...
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I haven't seen the existing material. If Mongoose does do a Referee's Companion , I'd really appreciate it if they would get existing Referees to look it over and give their own feedback, also. Yes, I am volunteering in that regard :))
Nice
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I'd never heard of it. It's on DriveThruRPG - can you go into more detail? Thanks.
Take a peek at Mongoose's Traveller Companion. I have attached a PDF to complement Mongoose's Supplement Campaign Guide, with notes about other inspirational texts.
Merry Christmas :)
I like it. I'd put a bit more space between paragraphs. If I was to be running a game beyond my existing gaming circle, I'd probably want to tailor the third paragraph to reflect the adventures I intended to run.
When it comes to FLGS. They are quite a fair distance from where we normally play...
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