What if Sustain Fire! upped a DD Boresight Beam weapon to TD for a shot with a successful CQ check but added S-L to it for that shot regardless of the outcome of the CQ check? Note that Beam weapons that don't start with DD can not use the Sustain Fire! special action.
This is mainly intended...
Here's a revised version. Let me know what you think.
Sustain Fire! <<<special action>>> (Automatic)
One Boresight Beam weapon can be fired with 150% attack dice (round down) this turn but the weapon gains Slow-Loading for this firing. If the weapon is already Slow-Loading, it can not...
Sustained special action (set difficulty)
If successful, one Boresight weapon can be fired with 150% attack dice (round down). Successful or not, the weapon gains Slow-Loading for this firing.
Rather than rammin - which is just a broken exploit no matter how it's done - why not something that lets Early EA 'push harder' - perhaps a DC boost or the ability to ignore a critical hit's effects in exchange for taking more damage/crew (or a crew critical)?
Lastly, just as a matter of fussiness, the Fleet List refers to the Shaakak-class (Raid priority) as a "queen cruiser" while the ships description calls it a "queen light cruiser". Should the "light" be dropped from the Shaakak-class since the Shuuka-class (Skirmish priority) is also a "light...
I'm considering using the 'new' Gaim in an upcoming battle. Are there any corrections for the fleet list found in S&P 56? While any errata is helpful, there are a few specifics I'd like to ask:
1) Is the Shrutaa-class Queen Battleship supposed to have Flight Computer (like all other Queen...
I've really discovered that I just don't care for a great many things about ACTA2E. Each of these individually detracts from my enjoyment of the game, but together they make every game an exercise in frustration. These are, in no particular order:
1) The FAP system is terrible. There are...
AOG had super-heavy fighters in use by primordial Vorlons. They were not piloted by Vorlons directly, but instead were operated by servants (low-level telepaths IIRC). Take this up a slight notch into the LCV category and we could have a Patrol-level vessel.
At my request, the scenario was switched to Call to Arms (with stellar debris) which does not allow ships to begin in hyperspace. I wanted to avoid that slice of cheese if possible.
Unfortunately, I'm just not finding ACTA very interesting... I guess I'm used to more detailed games, and this...
Tomorrow I'm playing a 7 Battle Call to Arms scenario. I'm really undecided (almost apathetic, really) on what to use. I use counters, so I really can use anything from the Fleet Book. I do not know what my opponent will be using, but he has asked that I not use Centauri or Minbari.
So, any...
I tend to agree on fighters being useless. When they come as part of a package (included with a ship) I'm OK with them, but other than the Vorlons (maybe), I'd never consider buying them with FAPs. Even if they do good, they still give up way too many VPs when they die (and they will...).
He took 2 G'Vrahn, 4 Dag'Kar, 4 Patrol Cruisers, 7 assorted Skirmish ships (including a few scouts) and 2 Patrol of fighters.
He knows I love the Liati and that I've used it lay waste to him several times. Knowing he knows this, I assumed he would go E-mine heavy - and I built the force that I...
He did keep a few in reserve, but not nearly as many as I did.
And we have noticed that small ships have all the advantages. For me this is fine since I like smal-ship hordes, but my opponent favors fewer big units and the game clearly doesn't go well with that in mind. We've never seen an...
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