I personally don't think the Warlock is as overpowered as some people make him out to be.
His small amount of Magic Points seriously limits any perceived power advantage he may have over a knight.
If you actually make use of your Simultaneous Casting ability for example to put up two "buff"...
When I was browsing the upcoming Flaming Cobra releases and saw Dragon Warriors in there, I thought "Nah, couldn't be...it's just a a new game with the same name...not a remake of the 80's classic."
Then I clicked on the link and...wow, after all this time we really do get a remake. Definitely...
You're having delusions of grandeur buddy, not everything in the universe revolves around you and not every opinion voiced that differs from yours is evil scheming and backstabbing(not to mention that the similarity you want to see probably ain't even there).
I guess August should really close...
I already asked Ian and August pretty much every question about the Dearnath college possible.
Here are the answers I got(which makes them pretty much official I guess):
1. Range: 60 feet.
2. Standard action to cast.
3. You need a Cobalt weapon in hand to fire them(they are actually channeled...
You must have somehow misread what I said then.
I said, I wouldn't be surprised IF Circle magic couldn't be counterspelled because the description under the Herbalish class so obviously says it can't.
Then I went on to say it wouldn't make a difference either way in my games, because a Herbalish...
Or in other words:
Taking the 30 Willpower point example from above:
- 5 to 7 Willpower to blast the cultist
- 2 Willpower for each Giak (16 total for 8 Giaks)
- 7 to 9 Willpower points left for the Helghast
The Dessi easily has enough juice to deal with all enemies in this encounter.
Not that...
You apparently have massive problems acknowledging when someone is right and you aren't... and then claiming I'm "frothing at the mouth" while I never came even close to insulting you, pretty immature I'd say.
Again, try to actually READ what I write instead of just answering without reading my...
It seems to me like the frustration of your player in this situation should target his dice rolls more than his character class :wink:
Considering all your players are in the 5-7 level range the Dessi with his staff easily has the highest damage potential.
Neither the Kai Lord, the Brother...
What Xex said.
The Magicians of Dessi work unlike most of the other character classes.
They also, as a class, tend to rely the most on an innovative/flexible GM.
Powers like Alchemy or Elementalism require the player to think up new and interesting ways of using them.
If you have Alchemy as a...
1. Ok, I stand corrected on this. Still 4 attacks with enhanced damage are still extreme.
2. I'll just quote the book:
"In melee combat, a Magician of Dessi can spend up to his charisma modifier +1 (minimum of 2 points) in Willpower each time he successfully strikes an opponent. The number of...
No worries about getting drawn into a debate.
Xex has the answer he wanted and although I could certainly see Circle Magic as not being suspectible to counterspelling, it's not something that would affect my game at all(A Herbalish fighting against a Vakeros or Brotherhood Mage would probably...
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