Recent content by Dreamfall

  1. D

    MRQII Errata

    On page 38, the First Aid skill states that "If being used to treat an Injured location (see the First Aid Actions table), then 1D3+1 Hit Points are restored to the hurt location." But then, the First Aid Actions table states that it only heals 1D3 Hit Points. Which one is right? On page 57...
  2. D

    Yet another character sheet

    Here's my vision of MRQ II character sheet. It is based on my old MRQ character sheet, but updated to support the new rules. Download here: http://runequest.aamunkoitto.net/files/MRQIISheet.pdf Also, if you want to make changes to the character sheet, download the original version in Word...
  3. D

    NPC Generator

    I've also noticed, that it would be nice to be able to adjust the armour level. Perhaps in the next version... When I get boost of motivation, I will be updating the program. What kind of changes to output did you have in mind? It is possible to make different layouts. You are correct...
  4. D

    NPC Generator

    A bit of an old topic, but I didn't dare to make a new one... Anyway, I have also created a web-based NPC generator called Enemy Editor. It's located here: http://runequest.aamunkoitto.net/enemyeditor/index.php It has support for MRQ and also for the old RQ3. Main purpose of it is to create...
  5. D

    STR vs Brute Force

    A duck with STR 6, SIZ 3 and DEX 8, had found a chest full of gold coins and trained his Athletics to 105% (Brute force would be 100%). He then decided to compete in rope pulling contest against a great troll, with STR 26, SIZ 26 and Athletics (brute force) 52%. So 100% vs. 52%, and the audience...
  6. D

    Monsters Book 2 - What do people want to see

    Krarshtkids.
  7. D

    The Player's Update

    Now that spell resistance is an opposed roll, what about divine spells that have been placed into items that have Spellcharge Enchantment? Rules say that the spell is automatically cast successfully. Percentage used in opposed rolls is 100%? I was just wondering, spellcharged items become quite...
  8. D

    A few basic questions:

    I have a few more questions about magic rules. 1) As in CoG2, Sorcery Schools also teach rune magic to their members, do these schools have similar Lore (Specific Theology) skill to cast spells, eg. Lore (Malkioni True Church Theology)? 2) In a standard cult, initiatives can learn cult rune...
Back
Top